V8.009 (web update)
Phase:			V. = Bone support
Status:			Unfinished
Release date:		July 11, 2021
Released at:		http://3doc.i3dconverter.com
File size:		2.756.667 bytes
Supported file formats:	827

New modules:
	Cabela's Outdoor Adventures 2006	*.SKIN		Load
	Facet 					*.FAC		Load / Save
	FlatOut 2				*.BGM		Load
	Midnight Club 3: DUB Edition		*.EM		Load
	Midnight Club 3: DUB Edition		*.MESH/TYPE	Load
	MU Archangel				*.37		Load
	Third Wire Productions
	(Strike Fighters: Project 1;
	Strike Fighters 2)			*.HFD/INI	Load
	Tsunami 2265				*.MEF		Load

Improved modules:
	Horde3D Engine (v5;v6; Offroad Legends;
	Offroad Legends 2)			*.GEO		Load
	Tales Runner				*.M1/PT1	Load

	Object, Material, Bone Selector

New features:
	Configuration/Import			Extract_The_Textures_From_The_Tsunami_2265_File_After_Load (default=true)
	Configuration/Import			Skip_The_RBR_Hierarchy_Information (default=false)

	Midtown Madness / Midnight Club		*.TEX texture format

V8.0 Gold Edition
Phase:			V. = Bone support
Status:			Unfinished
Release date:		April 12, 2021
Released at:		http://3doc.i3dconverter.com
File size:		2.756.667 bytes
Updates:		8.001-8.009
Supported file formats:	819

New modules:
	Abyss Engine (Galaxy On Fire)		*.AE3		Load
	Abyss Engine (Galaxy On Fire)		*.AE3MESH	Load
	AirStrike 3D: Operation W.A.T.;
	AirStrike II: Gulf Thunder		*.MDL		Load
	Antarctica Engine (SuperTuxKart)	*.SPM		Load
	Aquadelic GT				*.BOB/AM	Load
	Cabela’s 4X4 Off-Road Adventure 3	*.SKIN		Load
	City Racing 3D; Fast and Furious 8	*.ZDO		Load
	Clausewitz Engine
	(Stellaris: Ancient Relics)		*.MESH		Load
	DarkStar One				*.3DO		Load
	DarkStar One				*.SHD		Load
	Dinosaur Fossil Hunter: Prologue	*.MESH		Load
	DirectX Binary Mesh			*.X		Load
	E2 game engine
	(Trainz Railroad Simulator 2019)	*.TRAINZMESH/
						.TEXTURE.TXT	Load
	Frogger: The Great Quest
	(triangles only)			*.VTX;*.Y6T	Load
	Garfield Kart: Furious Racing		*.MESH		Load
	Gas Guzzlers Extreme			*.PEMB/MODEL	Load
	GioGio's Bizarre Adventure
	(unpacked player, npc models only)	*.PZZ		Load
	Glest					*.G3D		Load
	God Summoner				*.SM/VSM	Load
	God Summoner				*.SKIN/VSKIN	Load
	HEAT Online				*.SCX		Load
	HeeksCAD (STLSolid only)		*.HEEKS		Save
	Hot Wheels: World Race			*.ROM		Load
	Hot Wheels: World Race			*.SHM		Load
	iOS Activity Achievement Badges		*.BDG		Load
	Kill la Kill IF				*.MDL		Load
	Lost Saga Online			*.MSH		Load
	MedAlyVis				*.TRI		Load / Save
	MicroProse (Gunship!)			*.3DB 		Load
	MicroProse (European Air War;
	Fleet Defender Gold; Gunship!)		*.3DZ		Load
	NEX Model				*.NEX		Load
	OpenCAMLib				*.PY		Save
	Tales Runner				*.M1/PT1	Load
	The I of the Dragon			*.MSH		Load
	Third Wire Productions
	(Strike Fighters 2)			*.LOD		Load
	Tree of Savior				*.3D		Load
	Twelve Sky 2 (extracted *.SOBJECT file)	*.MDL		Load
	Voltron: Defender of the Universe	*.RVM		Load
	Vuforia Engine				*.V3D		Load / Save

Improved modules:
	3D Triangle Irregular NetWork		*.TIN		Load
	Abyss Engine (Sports Car Challenge)	*.AEM		Load
	Black Desert				*.MAPDATA	Load
	Colobot ASCII				*.TXT		Save
	EA Sports Fight Night Champion		*.GEOM		Load
	Forgelight Engine (Free Realms;
	GEM 2 Engine (Men of War: Vietnam
	Men of War: Assault Squad 2)		*.PLY/MTL	Load	
	Horde3D					*.GEO		Load
	Star Wars: The Clone Wars Adventures)	*.DME/DSK	Load
	Half-Life Studio Model 			*.SMD		Load
	Laghaim (unprotected .csy)		*.CSY/BPD	Load
	Laghaim					*.LOL		Load
	MikuMikuDance				*.PMD		Load
	MikuMikuDance				*.PMX		Load
	Moonlight Blade				*.DAT;*.DFONT	Load
	Moonlight Blade				*.QSG		Load
	Shaiya Online				*.3DC		Save
	Scions of Fate				*.SKIN/BON	Load
	Sins of a Solar Empire Binary		*.MESH		Load
	Perfect World				*.BMD		Load
	Revolution3D Graphics Engine		*.DXE		Save
	ROBLOX ASCII Mesh 1.0			*.Mesh		Save
	Third Wire Productions
	(Strike Fighters: Project 1)		*.LOD		Load
	Trainz Mesh Importer			*.XML		Save
	Trinigy Vision Engine
	(Arcania: Gothic 4;
	Grotesque Tactics: Evil Heroes;
	Orcs Must Die; Trapped Dead)		*.VMESH		Load
	Unreal 					*_D.3D,*_A.3D	Load
	Wavefront				*.OBJ/MTL	Load
	Whale 2 Engine Binary
	(Starpoint Gemini 2)			*.MDL		Load
	Z Corporation				*.ZPR		Load

	Abyss Engine				*.AEI texture format
	Portable Network Graphics		*.PNG texture format

	Geometry transformation

	Send OpenGL Bitmap To Clipboard

New features:
	Scene rotation				(CTRL+P), View/Scene rotation...

	Texture converters			(Tools/Texture converters...)	Kill la Kill IF .cvt to .dds (DXT5) converter
										DirectDraw Surface .dds (DXT1,DXT5) to Abyss Engine .aei converter
										Fantasy Tennis .tex to DirectDraw Surface .dds (DXT1,DXT3,DXT5) converter
										Custom Maid 3D 2 .tex to Portable Network Graphics .png converter
										Fast and Furious 8 .zbp to Better Portable Graphics .bpg converter
										
	Export Bones...	  			(Tools/Export bones)		3D Studio Max Script (.ms)

	Dinosaur Fossil Hunter: Prologue		*.TEX texture format
	Fantasy Tennis					*.TEX texture format
	Frogger: The Great Quest			*.IMG texture format
	Garfield Kart: Furious Racing			*.TEX texture format
	Hellboy: Science of Evil PS3			*.TEX texture format
	Kill la Kill IF					*.CVT texture format
	Marc Ecko's Getting Up: Contents Under Pressure *.ST texture format
	MikuMikuDance					*.SPA texture format
	MikuMikuDance					*.SPH texture format
	Romance of the Three Kingdoms XI		*.WFT texture format

	Configuration/Import				Extract_The_PNG_File_From_The_Tree_Of_Savior_3D_File_After_Load (default=true)
	Configuration/Import/For Batch Converter only	BC_Flip_UV_Map_Vertically_After_Load (default=false)

Other changes:
	Auto rotate				CRTL+R --> CTRL+A

	Abyss Engine (Sports Car Challenge).AEM Renamed to Abyss Engine (Galaxy on Fire, Sports Car Challenge) .AEM
	Horde3D  .GEO				Renamed to Horde3D Engine (v5;v6; Offroad Legends; Offroad Legends 2) .GEO/.SCENE.XML/.MATERIAL.XML or .GEO/.H3D
	Moonlight Blade .DAT; .DFONT		Renamed to QuickSilver Engine (Moonlight Blade) .DAT; .DFONT
	Moonlight Blade	.QSG			Renamed to QuickSilver Engine (Moonlight Blade) .QSG
	Whale 2 Engine Binary
	(Starpoint Gemini 2)  .MDL		Renamed to Whale 2 Engine Binary (Starpoint Gemini 2, Starpoint Gemini Warlords) .MDL

V7.0
Phase:			V. = Bone support
Status:			Unfinished
Release date:		February 12, 2019
Released at:		http://3doc.i3dconverter.com
File size:		2.659.727 bytes
Updates:		7.001-7.047
Supported file formats:	782

New modules:
	Ancient Wars: Sparta			*.MDL		Load
	Autodesk FBX 2011 ASCII			*.FBX		Save
	Bejeweled 3				*.P3D		Load
	Black Desert				*.PAC/PAB	Load
	Black Desert				*.PCM		Load
	Black Desert Mobile			*.PAC		Load
	CANVAS Engine (Valkyria Chronicles)	*.ABR		Load
	CANVAS Engine (Valkyria Chronicles)	*.MLX		Load
	Colobot ASCII				*.TXT		Load / Save
	Colobot Binary				*.MOD		Load
	Commander: Conquest of the Americas	*.S3D		Load
	Custom Maid 3D 2			*.MODEL		Load
	Devil Daggers				*		Load
	Devil Daggers (packed)			dd file/*	Load
	DWOS CAD				*.ATT		Load
	DWOS CAD				*.CMF		Load
	East India Company			*.BIN		Load
	Eternity
(Big Rigs: Over the Road Racing) *.SCO/MAT Load / Save FreeCAD Binary Mesh *.BMS Load / Save HeeksCAD (STLSolid only) *.HEEKS Load Heightmap Conversion Software (HMCS) Binary *.HMB Load Hostile Waters: Antaeus Rising *.S01 Load IGES (entity 116) *.IGS Save Laghaim (unprotected .csy) *.CSY/BPD Load Laghaim *.LOL Load LinuxCAD (3D Face) *.DXS Load Moonlight Blade *.DAT;*.DFONT Load Moonlight Blade *.QSG Load NeoX Engine *.MESH/GIM/MTG Load Neverwinter Nights 2 *.MDB Load Neverwinter Nights Enhanced Edition *.MDL Load Nine Dragons Awaken *.X3D Load Perfect World *.BMD Load Perfect World *.MOX Load Poisson Surface Reconstructor Binary *.BNPTS Save Realsoft 3D Javascript *.JS Save Star Stable Online *.PME Load TheEngine (King's Bounty: Crossworlds) *.BMA Load TheEngine (King's Bounty: Crossworlds) *.BMS Load The Legend of Heroes: Trails in the Sky *._X3 Load Treasure Planet: Battle at Procyon *.MDB Load XNA Posing Studio Generic Item *.OBJ/MTL/ARL Save X-Plane 8.x *.OBJ Save Zero Escape: Virtue's Last Reward *.BM Load Zero Escape: Virtue's Last Reward *.BSM Load Improved modules: 3D Vertex Model ASCII *.TXT Load 3D Vertex Model Binary *.RVM Load Ark *.3D/MAT Save Art-O-Matic *.3DZ Load BigWorld Technology
(World of Tanks) *.PRIMITIVES/VISUAL Load BigWorld Technology
(World of Tanks)
*.PRIMITIVES_PROCESSED/VISUAL_PROCESSED Load Black Desert *.PAM Load cal3D ASCII Mesh *.XMF Load Child of Light *.M3D.CKD/.S3D.CKD Load ComiPo! *.CSU Load CrystalSpace *.XML Load DCC Virtual Reality LAB *.DCC Load Dino and Aliens *.MSH/CGO Load Easymodel 2.x Object *.OBQ Load Easymodel 2.x Scene *.EMD Load FlightSim Model *.DAT Save Forgelight Engine (Free Realms; Star Wars: The Clone Wars Adventures) *.DME Load Hammer Engine (Crossout, Star Conflict) *.MDL-MSH*/MDF Load iCube Engine (Point Blank) *.I3S Load iCube Engine texture format *.I3I Load "II" Demo (TLS) *.BIN Load Illusion Viewer
/without transformation/ *.X Load Indexed Face Set (IFS) *.IFS Save Jaw3D *.JAW Load League of Legends *.SCO/MATBIN Load League of Legends *.SCO Save Mercury Steam Engine 2
(Castlevania: Lords of Shadow 2) *.MSH Load Moray *.UDO Save Motocross Madness 2 *.SLT Load "Oldskool Trippin" Demo *.DBV Load Oleg's B3D format *.B3D Load Path of Exile *.SMD/SM/MAT Load Poisson Surface Reconstructor ASCII *.NPTS Save POVLAB Lathe *.LTH Load Power Render *.PRO Load RayLathe *.DAT Load RenderWare Binary *.DFF Load Royal Quest *.MESH Load Rysk Your Life 2 *.Z3M Load Rysk Your Life 2 *.Z3M Save Shaiya Online *.3DC Save Sin *.SAM/SBM Load Sin *.PAK Load sof3D *.SOF Save "strange feelings" Demo *.OB3 Load Thang Online *.MSH Load "The Friday Night" Demo *.K3D Load Tianji Online *.MDX2 Load UnrealEd 3 *.T3D Save VDrift *.JOE Load Vertex ASCII *.ASC Load VistaPro ASCII Elevation Data *.TXT Load VoxBlast ASCII *.POLY Load Wavefront *.OBJ/MTL Load YafRay *.XML Load New features: EGO Engine *.EGO texture format Laghaim *.SEK texture format Laghaim *.WXY texture format Monster Hunter: World *.TEX texture format Star Stable Online *.PTE texture format Trials Fusion *.TEX texture format Viewer for the supported texture formats Configuration/Import Extract_The_DDS_Files_From_The_CANVAS_Engine_ABR_MLX_Files_After_Load (default=True) Configuration/Import Extract_The_PNG_File_From_The_CM3D2_Tex_File_After_Load (default=True) Configuration/Import Skip_The_NeoX_Engine_Unknown_Data_Block_To_Get_Right_UV_Datas (default=False)
Other changes: Configuration/General Number_of_Update_Servers (default=1) Configuration/General Update_Server_URL_2 (default=URL #2 not specified!) CyberMotion .CMO Renamed to CyberMotion ASCII .CMO Free Realms (and Star Wars: The Clone Wars Adventures) .DME Renamed to Forgelight engine (Free Realms; Star Wars: The Clone Wars Adventures) .DME Massive .MASSIVE Renamed to Massive /without transformation/ .MASSIVE
Mercury Steam Engine 2
(Castlevania: Lords of Shadow 2) .MSH Renamed to Mercury Steam Engine 2 (Castlevania: Lords of Shadow 2; Raiders of the Broken Planet) .MSH Reaction Engine
/single, non animated object only/ .G3D Renamed to Reaction Engine (Chain Reaction) /single, non animated object only/ .G3D
V6.50 Phase: V. = Bone support Status: Unfinished Release date: December 16, 2016 Released at: http://3doc.i3dconverter.com File size: 2.541.507 bytes Updates: 6.501-6.545 Supported file formats: 740 New modules: Black Desert *.MAPDATA Load
BrainNet Viewer *.NV Load / Save
BrainSuite *.DFS Load
Elite Force *.WPK Load
GEM 2 Engine (Men of War: Vietnam Men of War: Assault Squad 2) *.VOL Load Grin Engine (Bionic Commando,
Lead and Gold: Gangs of the Wild West,
Terminator Salvation,
Wanted: Weapons of Fate) *.DIESEL Load Hammer Engine (Crossout, Star Conflict) *.MDL-MSH*/MDF Load Haydee *.MESH/MTL Load Legend of Grimrock *.MESH/MATERIALSLoad
Legend of Grimrock *.MODEL/MATERIALSLoad
Rumble Fighter *.NSX Load
Strife *.MODEL/MATERIALLoad Surf Ice (uncompressed) *.MZ3 Load / Save
The Thing *.MSH Load
Virtual Pool 4 *.DAE Load Vertex Buffer Object
(Windows 8.0 Resource loading sample) *.VBO Load / Save
Whale 2 Engine Binary
(Starpoint Gemini 2) *.MDL Load X3 Reality Engine (X3 Terran Conflict) *.BOB Load
X3 Reality Engine (X3 Terran Conflict)
(converted with x2bc) *.BOD Load XNA Posing Studio *.XPS Load New features: Legend of Grimrock *.D3D9_TEXTURE texture format Configuration/General Folders_Tree_On_StartUp (default=0) 0: Off 1: On
Configuration/General Object_Material_Bone_Selector_On_StartUp (default=0) 0: Off 1: On Configuration/General Window_Left (default=250)
Configuration/General Window_Top (default=160)
Configuration/General Window_Width (default=980)
Configuration/General Window_Height (default=600)
Configuration/Import Wavefront_Object_Separator_Type (default=0) 0: Group name 1: Object name Configuration/Export 3D_Studio_Export_Long_Texture_FileNames (default=False)
Improved modules: 3D Studio Max ASCII *.ASE Load Aarklash: Legacy *.CEF Load Auran Jet *.IM/PM Load BigWorld Technology (World of Tanks) *.PRIMITIVES/ VISUAL Load BigWorld Technology (World of Tanks) *.PRIMITIVES_PROCESSED/ VISUAL_PROCESSED Load Black Desert *.PAC/PAB Load cal3D ASCII Mesh *.XMF Load Free Realms *.DME Load FreeSurfer Triangle Surface Binary * Load Sins of a Solar Empire Binary *.MESH Load Third Wire Productions *.LOD Load Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead; Soul Worker) *.VMESH Load Wavefront *.OBJ/MTL Load XNALara Binary Mesh *.MESH Load
Other changes: Aarklash: Legacy .CEF Renamed to Cyanide Studio's game engine (Aarklash: Legacy; Blood Bowl 2; Confrontation; Dogs of War Online) .CEF MU Online (undecoded simple object) .BMD Renamed to MU Online (uncoded simple object) .BMD Third Wire Productions .LOD Renamed to Third Wire Productions (Strike Fighters: Project 1) .LOD Third Wire Productions .SHD Renamed to Third Wire Productions (Strike Fighters: Project 1) .SHD Configuration/Export 3D_Studio_Max_ASCII_Scene_Export_Multi_Sub_Object_Materials (default=True);
V6.40 Phase: V. = Bone support Status: Unfinished Release date: February 16, 2016 Released at: http://3doc.i3dconverter.com ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32640.zip File size: 2.501.117 bytes Updates: 6.401-6.420 Supported file formats: 720 New features: Abyss Engine *.AEI texture format Batch converter Detailed object statistics Configuration/Import Trinigy_Vision_Engine_UV_Format_Type (default=0) 0: Arcania: Gothic 4; Grotesque Tactics: Evil Heroes; Orcs Must Die; Trapped Dead
1: Soul Worker New modules: Anno 2070 *.RDM Load
ARAS 360 *.A3X Load
BigWorld Technology (World of Tanks) *.PRIMITIVES_PROCESSED/
*.VISUAL_PROCESSED Load Black Desert *.PAC/PAB Load
Black Desert *.PAM Load
Buddha Engine (Costume Quest) *.MESH.HEADER/
*.MESH/
*.MATERIAL/
*.RIG.HEADER/
*.RIG Load
Dekaron (2 Moons) *.MESH/TPACK Load EnSite DIF *.XML Save
Ferentus, Herrcot, Xiones *.CMH Load
GEM 2 Engine (Men of War: Vietnam; Men of War: Assault Squad 2) *.PLY/MTL Load
Grand Chase *.P3M Load
Havok Vision Engine (Azera Online) *.MODEL Load LandXML TIN Surfaces *.XML Load / Save LS-DYNA Keyword ASCII
(*NODE,*ELEMENT_SOLID,*ELEMENT_SHELL) *.KEY Load
MikuMikuDance *.PMX Load
OMSI - The Bus Simulator v1.00 *.O3D Save
PC Crash ASCII *.IN Load
RF Online *.MSH Load Topocad Terrain Model *.DTM Load
Improved modules: Aarklash: Legacy *.CEF Load Abyss Engine (Sports Car Challenge) *.AEM Load OGRE Binary *.MESH Load OMSI - The Bus Simulator v1.00 *.O3D Load QuickDraw3D *.3DMF Load
Richard Burns Rally *.SGC Load ROBLOX Binary Mesh 2.0 *.Mesh Load Star Wars: Starfighter *.MSH/MTL Load Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead; Soul Worker) *.MODEL Load Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead; Soul Worker) *.VMESH Load Wavefront *.OBJ/MTL Save V6.30 Phase: V. = Bone support Status: Unfinished Release date: May 16, 2015 Released at: http://3doc.i3dconverter.com ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32630.zip File size: 2.448.528 bytes Supported file formats: 702 New feature: iCube Engine *.I3I texture format
New modules: iCube Engine (Point Blank) *.I3S Load
Lune of Eden *.COL Load
ROBLOX ASCII Mesh 1.0 *.Mesh Save
ROBLOX Binary Mesh 2.0 *.Mesh Load
Improved modules: NCsoft (Auto Assault, Tabula Rasa) *.GEO Load Star Wars: Galaxies *.MGN Load Star Wars: Galaxies *.MSH Load Other changes: STP (University format) .STP Renamed to TNT Leibniz Universität Hannover .STP V6.20 Phase: V. = Bone support Status: Unfinished Release date: April 3, 2015 Released at: http://3doc.i3dconverter.com ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32620.zip File size: 2.442.589 bytes Supported file formats: 698 New feature: Child of Light *.TGA.CKD texture format
New modules: Child of Light *.M3D.CKD/S3D.CKD Load
League of Legends *.WGEO Load
Nicktoons Racing *.GEO Load Unigine Engine (Oil Rush) *.MESH Load
Improved modules: Aarklash: Legacy *.CEF Load DeleD 3D Editor XML Scene *.DXS Load
Polygon File Format (Stanford) Binary *.PLY Load Sega GT 2002 *.XMX Load Other changes: Configuration/View Vertex_Normal_Size (default=5 /instead of 10/)
Configuration/View Face_Normal_Size (default=5 /instead of 10/) Refractor Engine 2 (Battlefield series) .SM/RS Renamed to Refractor Engine (Battlefield 1942; Battlefield Vietnam) .SM/RS Battlefield (2142; Heroes) .SKINNEDMESH Renamed to Refractor Engine 2 (Battlefield 2142; Battlefield Heroes) .SKINNEDMESH Show vertex normal Show face normal V6.10 Phase: V. = Bone support Status: Unfinished Release date: February 3, 2015 Released at: http://3doc.i3dconverter.com ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32610.zip File size: 2.435.467 bytes Supported file formats: 694 New features: Configuration/Import Load_The_First_LOD_Only (default=true)
Configuration/Import Skip_The_Collision_Objects (default=true)
New modules: GeoJSON [2D MultiPolygon] *.GEOJSON Save
GIANTS Engine Binary
(Farming Simulator 2012, 2014) *.P3D Load Martial Heroes *.SKN Load Refractor Engine 2
(Battlefield series) *.SM/RS Load
Improved modules: Aarklash: Legacy *.CEF Load Cyber Studio CAD-3D *.3D2 Load Leauge of Legends *.SKN/SKL Load Other changes: Configuration/Import Removed: Skip_The_BOTI_Collision_Objects (Battle of the Immortals .M4F)
Configuration/Import Removed: Skip_The_Mercury_Steam_Engine_Collision_Objects (Mercury Steam Engine .SM3, .MSH) CAD-3D .3D2 Renamed to Cyber Studio CAD-3D .3D2
V6.0 Gold Edition Phase: V. = Bone support Status: Unfinished Release date: November 3, 2014 Released at: http://3doc.i3dconverter.com ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32600.zip File size: 2.428.466 bytes Supported file formats: 690 New features: Tales of Fantasy *.QTX texture format - uncompressed 24, compressed 32 bits Improved Command Line support -exportpath
-writeover Configuration/Export 3D_Studio_Max_ASCII_Scene_Export_Multi_Sub_Object_Materials (default=false)
Configuration/General Update_Server_URL_2 ű(default=http://3dconverter.webege.com)
New modules: AutoCAD DXF [2D POLYLINE] *.DXF Load / Save Aarklash: Legacy *.CEF Load
Abyss Engine (Sports Car Challenge) *.AEM Load
Additive Manufacturing File Format *.AMF Save cal3D ASCII Mesh *.XMF Save cal3D Binary Mesh (IMVU) *.XMF Load
ComiPo! *.CSU Load
DS2 Engine (You Are Empty) *.DS2MD Load
DUG Polygon *.DUPOLY Load / Save
Horde3D *.GEO Load
Marmoset *.MESH Load
Mercury Steam Engine 2
(Castlevania: Lords of Shadow 2) *.MSH Load
Nitroplus (More! Sonicomi) *.MDL Load OpenJSCAD *.JSCAD Save OpenSCAD *.SCAD Save Orion Engine v1 (The Stalin Subway; The Stalin Subway: The Red Veil) *.MSH Load OrthoModel *.ORT Load
QQXY *.SKEM Load
QQXY *.SM Load
Rodin4D *.BIN(from .R4S)Load
Rysk Your Life 2 *.R3S Load
Rysk Your Life 2 *.Z3AM Load / Save
Rysk Your Life 2 *.Z3M/SKEL Load / Save (the save module needs the original .z3m file!)
Sega GT 2002 *.XMX Load
Shaiya Online *.3DC Save
(the save module needs the original .3dc file for animated model!)
SIMM (Software for Interactive Musculoskeletal Modeling) *.PHD Load / Save Spark Engine (Natural Selection 2) *.MODEL/MATERIALLoad
Unreal Engine Skeletal Mesh *.PSK Load
xNormal Simple Binary Mesh *.SBM Load / Save Z Corporation *.ZPR Load
ZnZin Engine (Rose Online) *.ZMS Load
Zu Online *.MEX Load Improved modules: AutoCAD DXF [3D POLYLINE/3D FACE] *.DXF Load cal3D ASCII Mesh *.XMF Load cal3D Binary Mesh *.CMF Load DirectX ASCII Mesh *.X Load Free Realms *.DME Load Path of Exile *.SMD/SM/MAT Load Rend Binary *.BIN Load Shaiya Online *.SMOD Load Stereolithography Binary *.STL Load Tales of Fantasy *.SKEM Load Tales of Fantasy *.SM Load Wavefront *.OBJ/MTL Load XNALara Binary Mesh *.MESH Save Texture loader *.DDS Rysk Your Life 2 .DDS variant type 1
V5.30 Phase: V. = Bone support Status: Unfinished Release date: October 4, 2013 Released at: http://3doc.i3dconverter.com http://3dconverter.clanteam.com ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32530.zip File size: 2.383.427 bytes Supported file formats: 660 New features: Configuration/Export Favourite_Export_Format_Code_1 (default=2) '3D Studio Binary Mesh .3ds'
Configuration/Export Favourite_Export_Format_Code_2 (default=122) '3D Studio Max ASCII Scene .ase'
Configuration/Export Favourite_Export_Format_Code_3 (default=6) 'AC3D .ac'
Configuration/Export Favourite_Export_Format_Code_4 (default=8) 'AutoCAD DXF [3D FACE] .dxf'
Configuration/Export Favourite_Export_Format_Code_5 (default=99) 'DirectX ASCII Mesh .x'
Configuration/Export Favourite_Export_Format_Code_6 (default=291) 'LightWave 3D LScript .ls'
Configuration/Export Favourite_Export_Format_Code_7 (default=201) 'Metasequoia .mqo'
Configuration/Export Favourite_Export_Format_Code_8 (default=237) 'OGRE ASCII .xml'
Configuration/Export Favourite_Export_Format_Code_9 (default=106) 'Polygon File Format (Stanford) ASCII .ply'
Configuration/Export Favourite_Export_Format_Code_10 (default=292) 'Shaiya Online .3do'
Configuration/Export Favourite_Export_Format_Code_11 (default=56) 'Stereolithography Binary .stl'
Configuration/Export Favourite_Export_Format_Code_12 (default=293) 'Trainz Mesh Importer .xml'
Configuration/Export Favourite_Export_Format_Code_13 (default=68) 'Wavefront .obj'
Configuration/Export Favourite_Export_Format_Code_14 (default=72) 'Web3D Consortium Extensible 3D .x3d'
Configuration/Export Favourite_Export_Format_Code_15 (default=288) 'XNALara Binary .mesh'
New modules: Secret Agent Clank *.COOKED Load
V5.20 Phase: V. = Bone support Status: Unfinished Release date: July 31, 2013 Released at: http://3doc.i3dconverter.com http://3dconverter.clanteam.com ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32520.zip File size: 2.379.901 bytes Supported file formats: 659 New features: A degressive rate is applied when you purchase several licenses. Configuration/Export Favourite_Export_Format_Code_1 (default=2) '3D Studio Binary Mesh .3ds'
Configuration/Export Favourite_Export_Format_Code_2 (default=122) '3D Studio Max ASCII Scene .ase'
Configuration/Export Favourite_Export_Format_Code_3 (default=8) 'AutoCAD DXF [3D FACE] .dxf'
Configuration/Export Favourite_Export_Format_Code_4 (default=99) 'DirectX ASCII Mesh .x'
Configuration/Export Favourite_Export_Format_Code_5 (default=291) 'LightWave 3D LScript .ls'
Configuration/Export Favourite_Export_Format_Code_6 (default=201) 'Metasequoia .mqo'
Configuration/Export Favourite_Export_Format_Code_7 (default=237) 'OGRE ASCII .xml'
Configuration/Export Favourite_Export_Format_Code_8 (default=106) 'Polygon File Format (Stanford) ASCII .ply'
Configuration/Export Favourite_Export_Format_Code_9 (default=292) 'Shaiya Online .3do'
Configuration/Export Favourite_Export_Format_Code_10 (default=294) 'Leauge of Legends .sco'
Configuration/Export Favourite_Export_Format_Code_11 (default=56) 'Stereolithography Binary .stl'
Configuration/Export Favourite_Export_Format_Code_12 (default=293) 'Trainz Mesh Importer .xml'
Configuration/Export Favourite_Export_Format_Code_13 (default=68) 'Wavefront .obj'
Configuration/Export Favourite_Export_Format_Code_14 (default=72) 'Web3D Consortium Extensible 3D .x3d'
Configuration/Export Favourite_Export_Format_Code_15 (default=288) 'XNALara Binary .mesh'
Configuration/General Home_Page_URL (default=http://3doc.i3dconverter.com) Configuration/General Number_Of_Update_Servers (default=2)
Configuration/General Update_Server_URL_1 (default=http://3doc.i3dconverter.com)
Configuration/General Update_Server_URL_2 (default=http://3dconverter.clanteam.com)
New modules: OMSI - The Bus Simulator v1.00 *.O3D Load
RapidForm polygon faces data *.FCS Load / Save
V5.10 Phase: V. = Bone support Status: Unfinished Release date: May 19, 2013 Released at: http://3dconverter.clanteam.com http://3dconverter.webege.com
http://web.t-online.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32510.zip File size: 2.372.335 bytes Supported file formats: 657 New features: Romancing Clannad *.PIC texture format - uncompressed 24 bits
Configuration/General Number_Of_Update_Servers (default=3)
Configuration/General Selected_Update_Server (default=0)
Configuration/General Update_Server_URL_1 (default=http://3dconverter.clanteam.com)
Configuration/General Update_Server_URL_2 (default=http://3dconverter.webege.com)
Configuration/General Update_Server_URL_3 (default=http://web.t-online.hu/karpo)
Configuration/General Home_Page_URL (default=http://3dconverter.clanteam.com)
Configuration/Export Run_The_Trainz_Mesh_Importer_After_XML_Export_Automatically Export False (default=false)
Configuration/Export Trainz_Mesh_Importer_Location Export (default='')
Configuration/Export Trainz_Mesh_Importer_Options Export (default='')
Configuration/Export Favourite_Export_Format_Code_1 (default=2) '3D Studio Binary Mesh .3ds'
Configuration/Export Favourite_Export_Format_Code_2 (default=122) '3D Studio Max ASCII Scene .ase'
Configuration/Export Favourite_Export_Format_Code_3 (default=6) 'AC3D .ac'
Configuration/Export Favourite_Export_Format_Code_4 (default=8) 'AutoCAD DXF [3D FACE] .dxf'
Configuration/Export Favourite_Export_Format_Code_5 (default=99) 'DirectX ASCII Mesh .x'
Configuration/Export Favourite_Export_Format_Code_6 (default=291) 'LightWave 3D LScript .ls'
Configuration/Export Favourite_Export_Format_Code_7 (default=201) 'Metasequoia .mqo'
Configuration/Export Favourite_Export_Format_Code_8 (default=237) 'OGRE ASCII .xml'
Configuration/Export Favourite_Export_Format_Code_9 (default=106) 'Polygon File Format (Stanford) ASCII .ply'
Configuration/Export Favourite_Export_Format_Code_10 (default=292) 'Shaiya Online .3do'
Configuration/Export Favourite_Export_Format_Code_11 (default=56) 'Stereolithography Binary .stl'
Configuration/Export Favourite_Export_Format_Code_12 (default=293) 'Trainz Mesh Importer .xml'
Configuration/Export Favourite_Export_Format_Code_13 (default=68) 'Wavefront .obj'
Configuration/Export Favourite_Export_Format_Code_14 (default=72) 'Web3D Consortium Extensible 3D .x3d'
Configuration/Export Favourite_Export_Format_Code_15 (default=288) 'XNALara Binary .mesh'
Configuration/Export Web3D_Consortium_Extensible_3D_Texture_URL (default='')
Configuration/Export Web3D_Consortium_Extensible_3D_Use_The_Texture_URL (default=false)
New modules: EA Sports Fight Night Champion *.GEOM Load Leauge of Legends *.SCO Save LightWave 3D LScript *.LS Save Nitroplus (SoniComi) *.MDL Load
Path of Exile *.SMD/SM/MAT Load Shaiya Online *.3DE Load Trainz Mesh Importer *.XML Save
X-Plane v8.x *.OBJ Load V5.0 Gold Edition Phase: V. = Bone support Status: Unfinished Release date: December 31, 2012 Released at: http://3dconverter.webege.com
http://web.t-online.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32500.zip File size: 2.349.446 bytes Update: 5.001 Supported file formats: 650 New features: Batch converter Create object statistic about the selected files (default=false); Copy to Clipboard
Set the default texture file extension in the material table before export (default=False) Draw/Show Bones
Detailed Bone Information
File/Save as.. (favourite)
Help/Online help Internet WEB Updater v1.40 Real 3D wireframe view
Configuration/Colors Bone_R (default=0)
Configuration/Colors Bone_G (default=0)
Configuration/Colors Bone_B (default=1.0)
Configuration/Colors Bone_Connection_R (default=1.0)
Configuration/Colors Bone_Connection_G (default=1.0)
Configuration/Colors Bone_Connection_B (default=0.5) Configuration/Colors Vertex_Color_R_Default_Material (default=1.0)
Configuration/Colors Vertex_Color_G_Default_Material (default=1.0)
Configuration/Colors Vertex_Color_B_Default_Material (default=1.0)
Configuration/Colors Vertex_Color_A_Default_Material (default=1.0) Configuration/Export Favourite_Export_Format_Code_1 (default=2) '3D Studio Binary Mesh .3ds'
Configuration/Export Favourite_Export_Format_Code_2 (default=122) '3D Studio Max ASCII Scene .ase'
Configuration/Export Favourite_Export_Format_Code_3 (default=8) 'AutoCAD DXF [3D FACE] .dxf'
Configuration/Export Favourite_Export_Format_Code_4 (default=99) 'DirectX ASCII Mesh .x'
Configuration/Export Favourite_Export_Format_Code_5 (default=237) 'OGRE ASCII .xml'
Configuration/Export Favourite_Export_Format_Code_6 (default=106) 'Polygon File Format (Stanford) ASCII .ply'
Configuration/Export Favourite_Export_Format_Code_7 (default=107) 'Polygon File Format (Stanford) Binary .ply'
Configuration/Export Favourite_Export_Format_Code_8 (default=56) 'Stereolithography Binary .stl'
Configuration/Export Favourite_Export_Format_Code_9 (default=68) 'Wavefront .obj'
Configuration/Export Favourite_Export_Format_Code_10 (default=288) 'XNALara Binary .mesh'
Configuration/Export OGRE_ASCII_Vertex_Normals_Export (default=true)
Configuration/General Home_Page_URL (default=http://3dconverter.webege.com)
Configuration/General Number_Of_Update_Servers (default=2)
Configuration/General HTTP_Proxy_Enabled (default=false)
Configuration/General HTTP_Proxy_Address (default='')
Configuration/General HTTP_Proxy_Port (default='')
Configuration/General HTTP_Proxy_User_Authentication (default=false)
Configuration/General HTTP_Proxy_Username (default='')
Configuration/General HTTP_Proxy_Password (default='')
Configuration/General Selected_Update_Server (default=0)
Configuration/General Update_Server_URL_1 (default=http://3dconverter.webege.com)
Configuration/General Update_Server_URL_2 (default=http://web.t-online.hu/karpo)
Configuration/General Update_Server_URL_3 (default=<URL #3 not specified !>)
Configuration/General Update_Server_URL_4 (default=<URL #4 not specified !>)
Configuration/General Update_Server_URL_5 (default=<URL #5 not specified !>) Configuration/General ToolBar_Button_Style_Type (default=1) 0=Normal; 1=Flat Configuration/General Toolbar_Color_Use_The_OpenGL_Normal_Background_Color (default=false)
Configuration/Import Max_Number_Of_Polys_Per_Subobject (default=20000) Configuration/Import Skip_The_BOTI_Collision_Objects (default=true)
Configuration/Import Surfstand_Surface_Data_File_Scale_Correction (default=1000000) Configuration/View ThreeD_Glasses_Type (default=0) 0=Red/Cyan; 1=Green/Magenta; 2=Blue/Lime
Configuration/View ThreeD_View_Separation (default=50)
EA Sports MMA *_COMP, *_COL texture format - compressed
Hero Online *.DXT texture format - uncompressed Lune of Eden *.EDV texture format - compressed
Portable Network Graphics *.PNG texture format - compressed 24, 32 bits
Scions of Fate *.D2S texture format - compressed With Your Destiny *.WYS texture format - compressed
New modules: 3D Systems *.SLC Load 7.62 High Calibre *.MESH Load
Archangel *.XBN Load Archlord *.ECL Load
Battle of the Immortals *.M4F Load Dino and Aliens *.MSH/CGO Load
EA Sports MMA *_GEOM Load Eclipse Engine
(War Inc. Battle Zone; The War Z) *.SCB/MAT Load
Ferentus, Herrcot, Xiones
(non character objects) *.MSH Load GAEB REB-VB 22.013 DGM *.REB Load
Hellgate London *.WM Load
Idea Spectrum Model (Realtime Landscaping Plus, Pro) *.ISM Load Loong: The Power of the Dragon *.FSCN Load
Loong: The Power of the Dragon *.FSKIN Load
Loong: The Power of the Dragon *.FSM Load Lune of Eden *.MES Load
Lunia Online *.SKINNEDMESH/ XML Load
Maestia Online *.MMF Load Majesty 2: The Fantasy Kingdom Sim *.MESH/MATERIAL Load Might & Magic Heroes VI *.GOBJ Load NCsoft (Auto Assault, Tabula Rasa) *.GEO Load Neuro *.SMDL Load
PolyCAD (3D Polygon) *.GEO Load / Save
PolyCAD (3D Polyline) *.GEO Load / Save Royal Quest *.MESH Load Rusty Hearts *.MGM Load
Scions of Fate *.MDL Load
Scions of Fate *.SKIN Load Shaiya Online *.3DO Save
Surfstand Surface Data File *.SDF Load
The Nebula Device 2 Binary *.NVX2 Load Touhou Dokasuka *.GSA Load
Vision 3D Engine
(Desperados 2: Cooper's Revenge;
Emergency 3; Lula 3D *.V3O Load Voltron: Defender of the Universe *.CMFH/MAT.TXT/ CFG/CSF Load With Your Destiny *.MSA Load With Your Destiny *.MSH Load XNALara Binary Mesh *.MESH Save
V4.80 Phase: IV. = Texture support Status: Finished Release date: September 10, 2011 Released at: http://web.t-online.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32480.zip File size: 2.192.236 bytes Supported file formats: 615 New features: Configuration/General Update_Application_Filename (default='update.exe') Configuration/Import Skip_The_AeroFly_Quads (default=true)
Configuration/Export Wavefront_Vertex_Normals_Export (default=false)
Enhanced Batch Converter module (Export the material table's textures to .bmp files) Internet WEB Updater v1.30 New modules: AeroFly *.TGO Load
Arcania: Gothic 4 *.MODEL Load BigWorld Technology (World of Tanks) *.PRIMITIVES Load
Blade Chronicle: Samurai Online *.MDL Load
Blade Chronicle: Samurai Online *.MBN Load City of Dream (unpacked) *.GCF Load
Hero Online *.N3PMESH Load
Keroro Online *.MSH Load Tales of Fantasy *.SKEM Load
Tales of Fantasy *.SM Load
Trapped Dead *.MODEL Load Trapped Dead *.VCOLMESH Load Trinity Online *.MMB Load
XNALara ASCII Mesh *.MESH.ASCII Load
XNALara Binary Mesh *.MESH Load
V4.60
Phase: IV. = Texture support Status: Unfinished Release date: March 28, 2011 Released at: http://web.t-online.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32460.zip File size: 2.170.168 bytes Updates: 4.601-4.605 Supported file formats: 600 New features: Internet WEB Updater v1.20 Tools/Calculate Vertex Colors from Face Colors Tools/Export the material table's textures to .bmp files
Object and Material Selector/Invert Object Face Orientation View/Show Grid On Toolbar: Folders on/off Configuration/Colors Scene_Grid_R (default=0.3)
Configuration/Colors Scene_Grid_G (default=0.3)
Configuration/Colors Scene_Grid_B (default=0.3)
Configuration/Import Default_Texture_SubDirectory (default='.\textures') Configuration/Import Use_The_Default_Texture_SubDirectory_For_Textured_View (default=false) Configuration/Import Skip_The_Conquer_Online_Non_Body_Objects (default=true) Configuration/Import Skip_The_Mercury_Steam_Engine_Collision_Objects (default=true) Configuration/Import Convert_The_UV_Face_Maps_To_UV_Vertex_Maps_After_Load (default=false)
Configuration/Export Default_iGO8_tex_Filename (default='car_grey.tex')
Configuration/Export Create_tex_File_After_iGO8_mdl_Export_Automatically (default=false) Configuration/Export Old_Style_SaveDialog (default=false)
Configuration/View Grid_Size (default=10)
Enhanced Batch Converter module (Add all files in a Directory) Command Line support 3dconverter.exe sample.3ds //opens and views the sample.3ds file
3dconverter.exe sample.3ds 10 50 60 //opens and views and converts the sample.3ds file into 10th 50th 60th formats (modules.ini)
3dconverter.exe sample.3ds -nogui 10 50 60 //opens and converts the sample.3ds file into 10th 50th 60th formats (modules.ini) without GUI
Aika Online *.JIT texture format - compressed Avalon Heroes *.TEX texture format - compressed Fear 2: Reborn *.TEX texture format - compressed Ferentus, Herrcot, Xiones *.BDS texture format - compressed
Joymax (Silkroad Online) *.DDJ texture format - compressed Knight Online, Hero Online *.DXT texture format - compressed New modules: Aika Online *.MSH Load Airplay *.GEO/MAT Load
ARC/INFO ASCII Grid *.GRD Load Avalon Heroes (packed like _NPC.msh) *.MSH/MSH Load
Avalon Heroes (unpacked) *.MSH Load
Battlefield (2142; Heroes) *.SKINNEDMESH Load
Believe3D *.B3D Load CableMod *.XML Save
Cauldron (Soldier of Fortune: Payback) *.MSH/MTL Load Conquer Online *.C3 Load Continent of the Ninth (C9) *.R3CM Load East India Company *.S3D Load
ESP Vision Scene *.ESC Load Eternal Lands *.E3D Load Free Realms *.DME Load Generic Polygon Clipper (GPC) *.GPF Load
GiD ASCII Mesh *.MSH Save Gmsh ASCII Mesh *.MSH Save Granado Espada *.LMA Load Happy Tree Friends: false Alarm *.MDL Load
Indexed Face Set (IFS) *.IFS Load / Save JellyCar *.SOFTBODY Load Joymax (Silkroad Online) *.BMS Load JZB *.IFL Save Knight Online *.N3CSKINS Load
Leauge of Legends *.SCO Load Leauge of Legends *.SKN Load
Luna Online *.MOD Load Mathematica 3-Script (polygons only) *.TS Load / Save Medit *.MESH/MEDIT Save Mercury Steam Engine
(Castlevania: Lords of Shadow) *.MSH Load Mercury Steam Engine
(Castlevania: Lords of Shadow) *.SM3 Load Mercury Steam Engine
(Clive Barker's Jericho; Scrapland) *.SM3 Load MikuMikuDance *.PMD Load
Nav N Go iGO 8 *.MDL Save OpenCTM (RAW compression) *.CTM Load OpenZone *.MSH;SCN Load
PMesh (University of Edinburgh) *.OBJ Load / Save Point Orientation Tool (POT) *.PWN Save
Satellite Tool Kit (PolygonMesh only) *.MDL Load / Save Shadow Man *.MSH Load
Shaiya Online *.3DC Load
Shaiya Online *.3DO Load Shaiya Online *.SMOD Load Sonalysts Combat Simulations (Dangerous Waters, Fleet Command) *.J3D Load Southlogic Studio (Deer Hunter,Trophy Hunter) *.J3D Load StarShip Troopers (single object only) *.SBM Load Strawberry Shortcake: The Sweet Dreams *.INS Load Sunflow *.SC Load Terminator 3: War of the Machines *.SCA Load TetGen *.POLY Load / Save
TetGen *.SMESH Load / Save The Last Dance *.MESH Load Virtual Tuning *.GEO/MAT Load
VRMesh *.VRG Load
Web3D Consortium Extensible 3D *.X3D Save XIII Century: Death or Glory *.OSM Load XIII Century: Death or Glory *.OSS Load YS Flight *.SRF Load
V4.40
Phase: IV. = Texture support Status: Unfinished Release date: March 20, 2009 Released at: http://web.t-online.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32440.zip File size: 2.046.696 bytes Updates: 4.401-4.435 Supported file formats: 543 New features: Internet WEB Updater v1.10 Tools/Unwrap UV Tools/Check for updates... (proxy support, but requires WEB update v1.10 or above). Draw/Show Back-Facing Geometry
Draw/Flat Shaded + wireframe
Draw/Gouraud Shaded + wireframe
Configuration/Import Default_Object_Name (default='3D_Object')
Configuration/Import Skip_The_RBR_Non_External_Objects (default=true)
Configuration/Import Skip_The_Raster3D_Non_Solid_Objects (default=false)
Configuration/Export Run_The_OgreXMLConverter_After_XML_Export_Automatically (default=false)
Configuration/Export OgreXMLConverter_Location (default='') Configuration/Export OgreXMLConverter_Options (default=-q) Configuration/Tools Unwrap_UV_Output_Resolution_X (default=512)
Configuration/Tools Unwrap_UV_Output_Resolution_Y (default=512)
Configuration/Tools Unwrap_UV_Output_Resolution_Increment (default=128)
3D World Studio *.STF texture format DirectDraw Surface *.DDS texture format - compressed DXT1, DXT2, DXT3, DXT4, DXT5 DirectDraw Surface *.DDS texture format - uncompressed 16 bits (R5G6B5, A1R5G5B5, X1R5G5B5)
DirectDraw Surface *.DDS texture format - uncompressed 24 bits (R8G8B8)
DirectDraw Surface *.DDS texture format - uncompressed 32 bits (A8R8G8B8, A8B8G8R8, X8R8G8B8, X8B8G8R8) Titan Quest *.TEX texture format

New modules: 3D World Studio *.SMF Load 4x4 Evolution *.SMF Load / Save AutoCAD (3D POINT) *.DXF Save
Breed *.OBJ Load CAD '3D Points' *.CAD Load
DeleD 3D Editor XML Scene *.DXS Load
EnSite DIF *.XML Load
Expresso3D *.E3A Load
Expresso3D *.E3M Load Forger3D *.M3D Load Genesis Rising *.GEOMB/GOBJ Load
Lightwave 3D v6.x *.LWO Load Milkshape 3D Text *.TXT Load Misfit 3D Model *.MM3D Load MU Online (undecoded simple object) *.BMD Load Nav N Go iGO 8 *.MDL Load oZone3D *.XML Load
R2: Reign of Revolution *.RMB Load
Railroad Tycoon 3 *.3DP Load
Railroad Tycoon 3 *.PK4/3DP Load
Relic Entertainment *.RGM Load
Re-Volt *.PRM Load
Re-Volt *.W Load
Richard Burns Rally *.SGC Load SGI Polyhedron *.PHD Load / Save
SGI Radiosity *.GFO Load
Sins of a Solar Empire ASCII *.MESH Load
Sins of a Solar Empire Binary *.MESH Load Star Trek: StarFleet Command *.MOD Load Starshatter *.MAG Load
SuperViewer *.SV Load
Terragen 2 *.TGO Load
Tianji Online *.MDX2 Load Titan Quest *.MSH Load
University of Minnesota Geometry C. data*.TRI Load / Save
V4.20 Phase: IV. = Texture support Status: Unfinished Release date: March 27, 2008 Released at: http://web.t-online.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32420.zip File size: 1.965.875 bytes Updates: 4.201-4.222 Supported file formats: 508 New features: Tools/Set the default texture file extension in the material table View/Auto Rotate (CTRL-R)
Configuration/Import Default_Texture_File_Extension (default=.jpg)
Configuration/Import Set_The_Default_Texture_File_Extension_In_The_Material_Table_After_Load (default=false)
Configuration/Import BC_Skip_Stereolithography_Binary_STL_Files (default=false)
Configuration/Import BC_Invert_Face_Orientation_After_Load letrehozva (default=false) Configuration/Import Morfit_Default_Texture_File_Extension_If_Not_Specified (removed !) Configuration/View Auto_Rotation_Unit (default=1 degree)
New modules: CryENGINE (Far Cry) *.CGF,CHR Load CryENGINE2 (Crysis) *.(CGF,CHR)/MTL Load DrawObjects (Polygon,Star,SolidArrow o.)*.DOB Load Linden Binary Mesh (Second Life) *.LLM Load My3DEngine *.M3D Load / Save Painkiller *.PKMDL Load Storm3D *.SOD Load Triple Dash Garlic 3D Engine *.NFT Load / Save V4.10 Gold Edition Phase: IV. = Texture support Status: Unfinished Release date: January 19, 2008 Released at: http://web.t-online.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32410.zip File size: 1.948.290 bytes Update: 4.101 Supported file formats: 500 New features: Tools/Flip UV Map Vertically (CTRL-U)
Tools/Delete UV Maps
View/Quick Polygon Statistics
Configuration/General Window_Stay_On_Top (default=false)
Configuration/Batch_Converter Invert_Face_Orientation_After_Load (default=false)
Configuration/Import Flip_UV_Map_Vertically_After_Load (default=false)
Configuration/Import Morfit_Default_Texture_File_Extension_If_Not_Specified (default=.jpg)
Configuration/Import Save_The_Auran_Jet_Attachment_And_Bone_Info_After_Load (default=false) Configuration/Export VRML_10_ASCII_Rotate_Model (default=true)
New modules: Babes & Balls Xtreme Beach Soccer *.KLX Load
BRL-CAD ASCII *.ASC Save CAD 'Mesh' *.CAD Load
Command and Conquer 3: Tiberium Wars *.W3DM Load
Darkstone *.O3D Load
Digital Reality *.BMOD Load
Digital Reality *.DRS Load DOOM 3 *.MD5MESH Load
Enemy Territory: QUAKE Wars *.MD5B Load Enemy Territory: QUAKE Wars *.MD5MESH Load
gCAD3D *.GCAD Save Gmsh *.POS Load
Looking Glass Studios *.E Load ObjectView *.3DO Load / Save Operation Flashpoint (MLOD) *.P3D Load
Poisson Surface Reconstructor ASCII *.NPTS Load / Save
Poisson Surface Reconstructor Binary *.BPTS Load
Reflections *.R3;*.R4 Load
Rocket Jockey *.RWB Load
Star Wars: Galaxies *.MGN/SHT Load
Star Wars: Starfighter *.MSH/MTL Load
Star Wars: Starfighter /without transf./*.PMDL Load Supreme Commander *.SCM Load
TerraGear *.ATG Load
Thang Online *.MSH Load
Third Wire Productions *.LOD Load
Third Wire Productions *.SHD Load
Tycoon City: New York *.DM Load
Unigraphics Facet *.FAC Load
VDrift *.JOE Load
VRML Scene V2.0 ASCII *.WRL Save
Warzone 2100 *.PIE Load / Save
X-Plane 7.x *.OBJ Load
V4.0 Phase: IV. = Texture support Status: Unfinished Release date: March 7, 2007 Released at: http://web.t-online.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32400.zip File size: 1.892.380 bytes Updates: 4.001-4025 Supported file formats: 468 New features: Enhanced options Enhanced material support Vertex Shaded View Show Vertex Normal Show Face Normal Show Face Gravity Point Show Object Gravity Points Show Object Axes Help/Check for updates... (Internet WEB update) Internet WEB Updater v1.0 Tools/Geometry transformation
Tools/Calculate Areas and Volumes
Tools/Invert Face Orientation (CTRL-I) Tools/Send OpenGL Bitmap To Clipboard (CTRL-C) Display the scene Area and Volume values on the toolbar (option) New modules: 3D Atelier *.3DA Load 3D Points *.TXT Load Blitz3D *.B3D Save BrainVoyager *.SRF Load Flux Game Engine *.PSO Load FreeSurfer "New" Quadrangle Surface Bin.* Load
FreeSurfer Quadrangle Surface Binary * Load
FreeSurfer Triangle Surface ASCII *.ASC Load
FreeSurfer Triangle Surface Binary * Load
FreeSurfer Triangle Surface Patch ASCII *.ASC Load
GRASP *.SRF Load
Hexagon *.HXN Load
JavaView *.JVX Load
Luxology Modo *.LXO Load
Marzipan *.VTP Load
MetropoLight *.MLT/MSL Load
Motocross Madness 2 *.SLT Load
Next Limit Scene Data *.SD Load
OneTwo3DO *.3DP Load
OneTwo3DO *.ASE Load
OneTwo3DO *.TXT Load
Raster3D /triangles only/ *.R3D Load / Save
Reaction Engine /single,non an.obj.only/*.G3D Load
RealFlow Binary Mesh *.BIN Load / Save
Rhinoceros /meshes only/ *.3DM Load
Star Wars: Battlefront *.MSH Load Star Wars: Battlefront *.TER Load Star Wars: Galaxies *.MSH Load
SurRender 3D *.HX Load
Total Air War *.SH Load V3.80 Phase: IV. = Texture support Status: Unfinished Release date: August 6, 2006 Released at: http://web.t-online.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32380.zip File size: 1.586.958 bytes Supported file formats: 440 New features: Options (CTRL-O) Enhanced material support New modules: 3D GameStudio (MDL3,4,5,7) *.MDL Load cal3D ASCII Mesh *.XMF Load Euler 3D Text *.ELT Load Flatland Rover *.BLOCK Load GLBasic ASCII *.DDA Load Kerkythea ASCII *.XML Load
LDraw *.LDR Save Maple Input *.MPL Save Medit *.MESH/MEDIT Load Moray ASCII *.UDO Load Openplane *.LOD Load Panda3D *.EGG Load Panzer Elite *.RRF Load Patrick Flynn's Poly Format *.POLY Load / Save RISA-3D (plates only) *.R3D Load Softimage XSI v3.x ASCII *.XSI Load Star Wars: Empire at War *.ALO Load V3.60 Phase: IV. = Texture support Status: Unfinished Release date: November 12, 2005 Released at: http://web.t-online.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32360.zip File size: 1.462.267 bytes Supported file formats: 426 New features: Textured view Drag and Drop support (to load object) Enhanced Batch Converter module New modules: 3DO Builder *.3DT/3DE Load
AeroFly (trilist only) *.OBJ Load
Celestia ASCII (trilist only) *.CMOD Load Celestia Binary (tlist,tstrip,tfan only)*.CMOD Load Darwinia *.SHP Load / Save
Dead Days *.WTF Load Gray ASCII *.XML Load Gray Binary *.BIN Load HOOPS 3D Metafile *.HMF Save IGES (entity 110/102) *.IGS Save InSpeck FAPS *.NET Load
Jane's® F-18 *.3DG Load LDraw (triangles, quads only) *.LDR,*.DAT Load Marcin Vorbrodt's CMF Format *.CMF Load NeoEngine ASCII *.NSCE Save POV-Ray ASCII (triangles only) *.POV,*.INC Load Pepakura Designer *.PDO Load Ragnarok *.RSM Load Tecnomatix ROBFACE (Composite Curve) *.RF Save Tecnomatix ROBFACE (Facet Block) *.RF Save V3.40 Phase: III. = Vertex color support Status: Finished Release date: April 22, 2005 Released at: http://web.axelero.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32340.zip File size: 1.370.536 bytes Supported file formats: 410 New modules: Alice ASCII *.VFT Load/ Save
Alice Binary *.VFB Load / Save
Alice Binary (vertices.bin,indices.bin) *.BIN Load Carrara (vertex objects only) *.CAR Load Mad Virgin Object *.MVO Load MarbleCLAY *.MCL Load Matt3D Designer *.LL Save Matt3D Designer *.Z80 Save Protein Data Bank *.PDB;*.ENT Load Silo *.SIA Load V3.30 Phase: III. = Vertex color support Status: Finished Release date: February 1, 2005 Released at: http://web.axelero.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32330.zip File size: 1.352.436 bytes Supported file formats: 400 New modules: BMP (1 bit pixelformat only) *.BMP Load
BrainVISA ASCII *.TRI Load / Save
BrainVISA ASCII *.MESH Save BrainVISA Binary *.MESH Load / Save Delta Force Land Warrior *.3DI Load Final Fantasy 7 *.P Load Helion *.3DF Load / Save Oleg's B3D format *.B3D Load Oleg's RWB format *.RWB Load / Save Surface Evolver (Simplex model only) *.DMP Load Surface Evolver (Simplex model only) *.FE Load / Save Warcraft III *.MDX Load V3.20 Phase: III. = Vertex color support Status: Finished Release date: November 27, 2004 Released at: http://web.axelero.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32320.zip File size: 1.339.218 bytes Supported file formats: 388 New feature: Batch converter module. New modules: Alambik script (triangles only) *.TV Load
Art*lantis *.ATL Load
Maxon Cinema 4D XL V5.x *.C4D Load Orbiter Space Flight Simulator *.MSH Load PlantStudio *.PLA Load TexMesh3D *.TRI Load / Save Traktor *.TMX Load X-Plane 7 *.OBJ Save V3.10 Phase: III. = Vertex color support Status: Finished Release date: October 1, 2004 Released at: http://web.axelero.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32310.zip File size: 1.307.477 bytes Supported file formats: 380 New modules: 3D Points *.TXT Save ADG 3D Scene *.ADG Load ASK *.ASK Load Auran Jet *.IM,PM Load E3D 3D Model Editor *.3DO Load / Save Hugues Hoppe's M format *.M Load / Save Light Map Maker ASCII Scene *.TXT,TSE Load PlantStudio *.TDO Load / Save RenderStar *.VOL Load / Save Stefan Zerbst's ZFX format *.ZFX Load V3.0 Phase: III. = Vertex color support Status: Finished Release date: September 3, 2004 Released at: http://web.axelero.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32300.zip File size: 1.295.149 bytes Supported file formats: 370 New modules: 4x4 Evolution *.SMF Save A3D *.A3D Load / Save Dynamic Visualizer *.AMS Save ECGSIM *.TRI Load / Save Edgebreaker OVTable *.OV Load Effect3D Studio *.SCX Load EMSE Wireframe (minor rev=3) *.WFR Load / Save Illusion Viewer /without transform./ *.X Load Light Map Maker Mesh *.TRI Load / Save ATI Normal Mapper *.NMF Save OGRE ASCII *.XML Save SPOCK /triangles only/ *.SPO Load / Save WinImages /tri,rect only/ *.W3D Load / Save V2.90 Phase: III. = Vertex color support Status: Finished Release date: July 1, 2004 Released at: http://web.axelero.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32290.zip File size: 1.277.311 bytes Supported file formats: 360 New modules: Benchmark for Animated Ray Tracing *.AFF Load / Save IRIS Inventor V2.1 Binary *.IV Load NeoEngine ASCII *.NSCE Load OGRE ASCII *.XML Load OGRE Binary *.MESH Load Radiosity *.RADIO Load / Save Redqueen Rendering Tool *.RRT Load SDF *.SDF Load SFS4 Soaring Simulator *.DDD Load Ultimate Ride *.MX Load V2.80 Phase: III. = Vertex color support Status: Finished Release date: May 27, 2004 Released at: http://web.axelero.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32280.zip File size: 1.262.095 bytes Supported file formats: 350 New modules: Amira ASCII *.SURF Load Amira Binary *.SURF Load Interactive Computer Graphics Triangle *.TRI Load / Save LithTech ASCII *.LTA Load Nebula2 *.N3D2 Load / Save ATI Normal Mapper *.NMF Load NUAGES (with slice/HPGL save option) *.CNT Load Outrage Room Format (Descent 3) *.OOF Load PLY2 *.PLY2 Load / Save RadiosGL *.MDL Load / Save RadiosGL *.RGL Load Revolution3D Graphics Engine *.DXE Load / Save sof3D *.SOF Load / Save Textured Triangles *.TRI Load / Save UnrealEd 3 *.T3D Save V2.70 Phase: III. = Vertex color support Status: Finished Release date: May 1, 2004 Released at: http://web.axelero.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32270.zip File size: 1.250.302 bytes Supported file formats: 336 New modules: Basic4GL Model *.BGM Load / Save Blitz3D *.B3D Load cal3D Binary Mesh *.CMF Load Cartography Shop 4.1 *.CSM Load Draw3D *.3D Load / Save FlightSim Model *.DAT Load / Save GameExchange 2 ASCII *.GBF Load Houdini ASCII *.GEO Save Leveller Reference Shapes (Triangles) *.LSL Save Live for Speed *.CMX Load ppModeler Text *.3DT Load UnrealEd 3 *.T3D Load V2.60 Phase: III. = Vertex color support Status: Finished Release date: March 29, 2004 Released at: http://web.axelero.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32260.zip File size: 1.238.237 bytes Supported file formats: 324 New modules: Ansys Macro *.MAC Save DeleD 3D Editor Prefab *.DPF Load / Save Digistar II *.VLA Save Golgotha *.GMOD Load Greg Hood's ASCII Triangle *.TRIA Load / Save Greg Hood's Binary Triangle *.TRIB Load / Save IGES (entity 106) *.IGS Save Jane's Combat Simulations WWII Fighters *.J3T Load Michael Garland's SMF *.SMF Load / Save MiniCAD Text Format *.TXT Load Outrage Room Format *.ORF Load / Save Scape *.STM Load Softimage 3D ASCII *.HRC Load Tecplot *.TEC Save Unreal *.*_D.3D,*_A.3D Load UnrealEd *.T3D Load / Save V2.40 Phase: III. = Vertex color support Status: Finished Release date: January 17, 2004 Released at: http://web.axelero.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32240.zip File size: 1.219.462 bytes Supported file formats: 310 New modules: 3D Vertex Model *.RVM Load 3D Vertex Model ASCII *.TXT Load CrystalSpace *.XML Load DeleD Map *.DMF Load / Save Geoscape3D Heightmap (XxX Short) *.RAW Load Metasequoia *.MQO Load / Save XGL *.XGL Save YafRay *.ISH Load / Save V8 Challenge *.XO Load Visualization Toolkit ASCII *.VTK Save VRML Scene V1.0 ASCII *.WRL Load V2.30 Phase: III. = Vertex color support Status: Finished Release date: November 30, 2003 Released at: http://web.axelero.hu/karpo ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32230.zip File size: 1.268.622 bytes Supported file formats: 300 New feature: Vertex color support. New modules: 3D Mars Mission *.3DO Load Anim3D Save Atlas Boundary *.BNA Load / Save Cipher MDL2 *.MDL Load / Save Cipher MDL4 *.MDL Load Greenline Delimited *.DLF Load Imagemaster shape *.ISH Save J-Cad Alpha CSV Save JViewer *.FAC Load / Save Peak3D *.ASC Load RAW Triangles, Fractint Color *.RAW Load / Save RenderSoft VRML Editor *.RSD Load Vertex 3D Model Assembler *.V3D Save VRML Scene V1.0 ASCII *.WRL Load V2.10 Phase: II. = Material support Status: Finished Release date: June 9, 2003 Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32210.zip File size: 1.239.802 bytes Supported file formats: 288 New feature: Automatic polygon checking and repairing function during (scene) loading. New modules: 3D Dudes *.IMG Load / Save Drawing for Children Symbol *.TXT Load Serious Sam: The Second Encounter *.MDL Load SUPPA 3D Engine *.GEM Load / Save V2.0 Phase: II. = Material support Status: Finished Release date: February 28, 2003 Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32200.zip Available at: Magyar PC Magazin 2003/04 CD 13. \sac\graph\3dc32200.zip File size: 1.229.451 bytes Supported file formats: 284 New feature: Gouraud shaded rendering mode. New modules: GAMUT (without transformation) *.AGT Load Homeworld *.PEO Load Insane Vehicle *.FFF Load Monster Trucks Madness 1&2 *.BIN Load OpenFx *.MFX Load Sced (without transformation) *.BASE/SCN Load Sin *.PAK Load Sin *.SAM/SBM Load Sin *.SIN Load V1.46 Phase: II. = Material support Status: Finished Release date: December 2, 2002 Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32146.zip Available at: Magyar PC Magazin 2003/01 CD VII. \sac\graph\3dc32146.zip File size: 1.363.324 bytes Supported file formats: 275 New modules: Direct X ASCII Frame *.X Load / Save DOGA-L2 *.SUT/ATR Load / Save V1.44 Phase: II. = Material support Status: 9 of 273 modules is not finished yet (Material support). Release date: November 3, 2002 Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32144.zip File size: 1.358.201 bytes Supported file formats: 273 New modules: Grand Theft Auto 3 *.DFF Load Midtown Madness 2 *.PKG Load Midtown Madness ARTS *.GEO Load Now3D Object *.NOB Load Now3D Scene *.NSC Load / Save V1.42 Phase: II. = Material support Status: 11 of 268 modules is not finished yet (Material support). Release date: September 3, 2002 Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32142.zip File size: 1.283.996 bytes Supported file formats: 268 New modules: 3D Studio Max Script *.MS Save 4x4 Evolution *.SMF Load Drafix CAD Port (Polygons only) *.POR Load / Save Racer *.DOF Load V1.40 Phase: II. = Material support Status: 11 of 264 modules is not finished yet (Material support). Release date: August 09, 2002 Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32140.zip File size: 1.279.309 bytes Supported file formats: 264 New features: OpenGL view. Flat shaded rendering mode. New modules: Ark *.3D/MAT Save Dark Planet: Battle for Natrolis *.C3D Load SKELETON 3D *.3DB Save V1.20 Phase: II. = Material support Status: 11 of 262 modules is not finished yet (Material support). Release date: June 23, 2002 Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32120.zip Available at: CHIP Magazine [Hungary] 2002/08 CD CXXVI. \sac\graph\3dc32120.zip File size: 1.266.412 bytes Supported file formats: 262 New modules: ARC/INFO Shape (Polygons only) *.SHP Load Ark *.3D/MAT Load CLI Binary (with slice/HPGL save opt.) *.CLI Load I.T.R ASCII *.DAT Save I.T.R (p1,y1,x1,p2,y2,x2) *.DAT Save Kray *.SC Load / Save Twente Object *.TOF Load V1.16 Phase: II. = Material support Status: 16 of 255 modules is not finished yet (Material support). Release date: November 12, 2001 Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32116.zip http://www.3dconverter.f2s.com Available at: CHIP Magazine [Hungary] 2002/01 CD CXII. \sac\graph\3dc32116.zip File size: 1.251.388 bytes Supported file formats: 255 New feature: Material editor. New modules: SPX *.SPX Load VirtuaLight *.VIB Save Worldcraft *.MAP Load V1.14 Phase: II. = Material support Status: 17 of 252 modules is not finished yet (Material support). Release date: August 20, 2001 Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32114.zip http://www.3dconverter.f2s.com Available at: CHIP Magazine [Hungary] 2001/11 CD CVIII. \sac\graph\3dc32114.zip File size: 1.236.922 bytes Supported file formats: 252 New features: Material support. Material information. New modules: Cinema 4D XL ASCII *.C4D Save Jane's (R) Combat Simulations USAF *.P3D Load MicroStation Command File Save Stratasys Genesys Xs (slice/HPGL s. o.) *.SSL Load "SUPER MEIZE-X32" 4K Intro *.32D Load YAODL (SGI PowerFlip) *.TXT Save V1.10 Phase: II. = Color support Status: 31 of 246 modules is not finished yet (Color support). Release date: June 6, 2001 Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32110.zip http://members.theglob.com/3dconverter/default.html Available at: CHIP Magazine [Hungary] 2001/08 CD CII. \sac\graph\3dc32110.zip Computer Panorama [Hun.] 2001/07 CD1 \olvasoi\3dc3210\3dc32110.zip File size: 1.166.592 bytes Supported file formats: 246 New modules: "II" Demo (TLS) *.BIN Load BMF *.BMF Load Electric Image *.FACT Load Kingpin *.MDX Load Fly3D *.F3D Load GLF Font *.GLF Load GNU Triangulated Surface Library *.GTS Load LONI *.TM Load / Save Morfit World ASCII *.WLD Load / Save Ogopogo *.3DC;*.3DD Load QuickSlice *.SLC Load Rotater *.TXT Save Super3D *.TXT Save Tachyon *.DAT Load / Save Vertex-Edge-Face *.VEF Load Vision3D *.TXT Save Voxblast ASCII /Polygons only/ *.POLY Load YASRT Raytrace *.YST Load / Save V1.06 Phase: II. = Color support Status: 41 of 228 modules is not finished yet (Color support). Release date: April 10, 2001 Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32106.zip http://www.geocities.com/objectconverter Available at: CHIP Magazine [Hungary] 2001/06 CD XCVIII. \sac\graph\3dc32106.zip File size: 1.145.703 bytes Supported file formats: 228 New feature: Scene information. New modules: 3D Triangle Irregular Network *.3D Load / Save Anim8or *.AN8 Load AOFF *.GEO Load / Save CorelDREAM 3D /Polygons only/ *.D3D Load "I Want To Be Machine" DEMO *.OBJ Load / Save Panorama *.RT Save Ray Dream Designer /Polygons only/ *.R3D Load Scene *.DAT Load Softimage XSI v1.x ASCII *.XSI Load V1.04 Phase: II. = Color support Status: 62 of 220 modules is not finished yet. Release date: February 12, 2001 Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32104.zip http://web.interware.hu/karpat_d/3dobj.html Available at: CHIP Magazine [Hungary] 2001/04 CD XCIV. \sac\graph\3dc32104.zip File size: 1.134.624 bytes Supported file formats: 220 New features: Multiplatform ASCII file loader technology. Color wireframe mode. New modules: 3dedit *.3D Load / Save Autodesk Animator *.PLY Load "B and dbl W" Demo *.GEO Load / Save DesignWorkshop *.DW Load / Save Direct X ASCII *.X Load Easymodel Object 1.x *.OBD Load / Save Easymodel Object 2.x *.OBQ Load / Save "Insane" Demo *.R3D Load / Save IRIT *.DAT Save IRIT *.IRT Save Magic Camera *.MCO Save Megahedron SMPL *.SMPL Load Neon Grafix 3D *.GEO Load "Oldskool Trippin" Demo *.DBV Load / Save Qhull Mathematica *.M Load / Save Qhull OFF *.TXT Load / Save RenderDotC *.RDC Load Showcase Ray-Tracer *.SHW Load / Save Superficie *.SUP Save Tecnomatix ROBFACE *.RF Load "The Friday Night" Demo *.K3D Load Vertex *.VTX Load V1.00 Phase: I. = Geometry import / export Status: Finished Release date: October 31, 2000 Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32100.zip Available at: CHIP Magazine [Hungary] 2000/12 CD LXXXVI. \sac\graph\3dc32100.zip File size: 1.101.734 bytes Supported file formats: 200