V7.0
Phase: V. = Bone support
Status: Unfinished
Release date: February 12, 2019
Released at: http://3doc.i3dconverter.com
File size: 2.541.507 bytes
Supported file formats: 782
New modules:
Ancient Wars: Sparta *.MDL Load
Autodesk FBX 2011 ASCII *.FBX Save
Bejeweled 3 *.P3D Load
Black Desert *.PAC/PAB Load
Black Desert *.PCM Load
Black Desert Mobile *.PAC Load
CANVAS Engine (Valkyria Chronicles) *.ABR Load
CANVAS Engine (Valkyria Chronicles) *.MLX Load
Colobot ASCII *.TXT Load / Save
Colobot Binary *.MOD Load
Commander: Conquest of the Americas *.S3D Load
Custom Maid 3D 2 *.MODEL Load
Devil Daggers * Load
Devil Daggers (packed) dd file/* Load
DWOS CAD *.ATT Load
DWOS CAD *.CMF Load
East India Company *.BIN Load
Eternity
(Big Rigs: Over the Road Racing) *.SCO/MAT Load / Save
FreeCAD Binary Mesh *.BMS Load / Save
HeeksCAD (STLSolid only) *.HEEKS Load
Heightmap Conversion Software
(HMCS) Binary *.HMB Load
Hostile Waters: Antaeus Rising *.S01 Load
IGES (entity 116) *.IGS Save
Laghaim (unprotected .csy) *.CSY/BPD Load
Laghaim *.LOL Load
LinuxCAD (3D Face) *.DXS Load
Moonlight Blade *.DAT;*.DFONT Load
Moonlight Blade *.QSG Load
NeoX Engine *.MESH/GIM/MTG Load
Neverwinter Nights 2 *.MDB Load
Neverwinter Nights Enhanced Edition *.MDL Load
Nine Dragons Awaken *.X3D Load
Perfect World *.BMD Load
Perfect World *.MOX Load
Poisson Surface Reconstructor Binary *.BNPTS Save
Realsoft 3D Javascript *.JS Save
Star Stable Online *.PME Load
TheEngine (King's Bounty: Crossworlds) *.BMA Load
TheEngine (King's Bounty: Crossworlds) *.BMS Load
The Legend of Heroes: Trails in the Sky *._X3 Load
Treasure Planet: Battle at Procyon *.MDB Load
XNA Posing Studio Generic Item *.OBJ/MTL/ARL Save
X-Plane 8.x *.OBJ Save
Zero Escape: Virtue's Last Reward *.BM Load
Zero Escape: Virtue's Last Reward *.BSM Load
Improved modules:
3D Vertex Model ASCII *.TXT Load
3D Vertex Model Binary *.RVM Load
Ark *.3D/MAT Save
Art-O-Matic *.3DZ Load
BigWorld Technology
(World of Tanks) *.PRIMITIVES/VISUAL Load
BigWorld Technology
(World of Tanks)
*.PRIMITIVES_PROCESSED/VISUAL_PROCESSED Load
Black Desert *.PAM Load
cal3D ASCII Mesh *.XMF Load
Child of Light *.M3D.CKD/.S3D.CKD Load
ComiPo! *.CSU Load
CrystalSpace *.XML Load
DCC Virtual Reality LAB *.DCC Load
Dino and Aliens *.MSH/CGO Load
Easymodel 2.x Object *.OBQ Load
Easymodel 2.x Scene *.EMD Load
FlightSim Model *.DAT Save
Forgelight Engine (Free Realms;
Star Wars: The Clone Wars Adventures) *.DME Load
Hammer Engine (Crossout, Star Conflict) *.MDL-MSH*/MDF Load
iCube Engine (Point Blank) *.I3S Load
Hammer Engine
(Crossout, Star Conflict) *.MDL-MSH*/MDF Load
iCube Engine texture format *.I3I Load
"II" Demo (TLS) *.BIN Load
Illusion Viewer
/without transformation/ *.X Load
Indexed Face Set (IFS) *.IFS Save
Jaw3D *.JAW Load
League of Legends *.SCO/MATBIN Load
League of Legends *.SCO Save
Mercury Steam Engine 2
(Castlevania: Lords of Shadow 2) *.MSH Load
Moray *.UDO Save
Motocross Madness 2 *.SLT Load
"Oldskool Trippin" Demo *.DBV Load
Oleg's B3D format *.B3D Load
Path of Exile *.SMD/SM/MAT Load
Poisson Surface Reconstructor ASCII *.NPTS Save
POVLAB Lathe *.LTH Load
Power Render *.PRO Load
RayLathe *.DAT Load
RenderWare Binary *.DFF Load
Royal Quest *.MESH Load
Rysk Your Life 2 *.Z3M Load
Rysk Your Life 2 *.Z3M Save
Shaiya Online *.3DC Save
Sin *.SAM/SBM Load
Sin *.PAK Load
sof3D *.SOF Save
"strange feelings" Demo *.OB3 Load
Thang Online *.MSH Load
"The Friday Night" Demo *.K3D Load
Tianji Online *.MDX2 Load
UnrealEd 3 *.T3D Save
VDrift *.JOE Load
Vertex ASCII *.ASC Load
VistaPro ASCII Elevation Data *.TXT Load
VoxBlast ASCII *.POLY Load
Wavefront *.OBJ/MTL Load
YafRay *.XML Load
New features:
EGO Engine *.EGO texture format
Laghaim *.SEK texture format
Laghaim *.WXY texture format
Monster Hunter: World *.TEX texture format
Star Stable Online *.PTE texture format
Trials Fusion *.TEX texture format
Viewer for the supported texture formats
Configuration/Import Extract_The_DDS_Files_From_The_CANVAS_Engine_ABR_MLX_Files_After_Load (default=True)
Configuration/Import Extract_The_PNG_File_From_The_CM3D2_Tex_File_After_Load (default=True)
Configuration/Import Skip_The_NeoX_Engine_Unknown_Data_Block_To_Get_Right_UV_Datas (default=False)
Other changes:
Configuration/General Number_Of_Update_Servers=1
Configuration/General Default_Configuration.Update_Server_URL_2='URL #2 not specified!'
CyberMotion .CMO Renamed to CyberMotion ASCII .CMO
Free Realms (and Star Wars:
The Clone Wars Adventures) .DME Renamed to Forgelight engine (Free Realms; Star Wars: The Clone Wars Adventures) .DME
Massive .MASSIVE Renamed to Massive /without transformation/ .MASSIVE
Mercury Steam Engine 2
(Castlevania: Lords of Shadow 2) .MSH Renamed to Mercury Steam Engine 2 (Castlevania: Lords of Shadow 2; Raiders of the Broken Planet) .MSH
Reaction Engine
/single, non animated object only/ .G3D Renamed to Reaction Engine (Chain Reaction) /single, non animated object only/ .G3D
V6.50
Phase: V. = Bone support
Status: Unfinished
Release date: December 16, 2016
Released at: http://3doc.i3dconverter.com
File size: 2.541.507 bytes
Updates: 6.501-6.545
Supported file formats: 740
New modules:
Black Desert *.MAPDATA Load
BrainNet Viewer *.NV Load / Save
BrainSuite *.DFS Load
Elite Force *.WPK Load
GEM 2 Engine (Men of War: Vietnam
Men of War: Assault Squad 2) *.VOL Load
Grin Engine (Bionic Commando,
Lead and Gold: Gangs of the Wild West,
Terminator Salvation,
Wanted: Weapons of Fate) *.DIESEL Load
Hammer Engine (Crossout, Star Conflict) *.MDL-MSH*/MDF Load
Haydee *.MESH/MTL Load
Legend of Grimrock *.MESH/MATERIALSLoad
Legend of Grimrock *.MODEL/MATERIALSLoad
Rumble Fighter *.NSX Load
Strife *.MODEL/MATERIALLoad
Surf Ice (uncompressed) *.MZ3 Load / Save
The Thing *.MSH Load
Virtual Pool 4 *.DAE Load
Vertex Buffer Object
(Windows 8.0 Resource loading sample) *.VBO Load / Save
Whale 2 Engine Binary
(Starpoint Gemini 2) *.MDL Load
X3 Reality Engine (X3 Terran Conflict) *.BOB Load
X3 Reality Engine (X3 Terran Conflict)
(converted with x2bc) *.BOD Load
XNA Posing Studio *.XPS Load
New features:
Legend of Grimrock *.D3D9_TEXTURE texture format
Configuration/General Folders_Tree_On_StartUp (default=0) 0: Off 1: On
Configuration/General Object_Material_Bone_Selector_On_StartUp (default=0) 0: Off 1: On
Configuration/General Window_Left (default=250)
Configuration/General Window_Top (default=160)
Configuration/General Window_Width (default=980)
Configuration/General Window_Height (default=600)
Configuration/Import Wavefront_Object_Separator_Type (default=0) 0: Group name 1: Object name
Configuration/Export 3D_Studio_Export_Long_Texture_FileNames (default=False)
Improved modules:
3D Studio Max ASCII *.ASE Load
Aarklash: Legacy *.CEF Load
Auran Jet *.IM/PM Load
BigWorld Technology
(World of Tanks) *.PRIMITIVES/
VISUAL Load
BigWorld Technology
(World of Tanks) *.PRIMITIVES_PROCESSED/
VISUAL_PROCESSED Load
Black Desert *.PAC/PAB Load
cal3D ASCII Mesh *.XMF Load
Free Realms *.DME Load
FreeSurfer Triangle Surface Binary * Load
Solar Empire Binary *.MESH Load
Third Wire Productions *.LOD Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead;
Soul Worker) *.VMESH Load
Wavefront *.OBJ/MTL Load
XNALara Binary Mesh *.MESH Load
Other changes:
Aarklash: Legacy .CEF Renamed to Cyanide Studio's game engine (Aarklash: Legacy; Blood Bowl 2; Confrontation; Dogs of War Online) .CEF
MU Online
(undecoded simple object) .BMD Renamed to MU Online (uncoded simple object) .BMD
Third Wire Productions .LOD Renamed to Third Wire Productions (Strike Fighters: Project 1) .LOD
Third Wire Productions .SHD Renamed to Third Wire Productions (Strike Fighters: Project 1) .SHD
Configuration/Export 3D_Studio_Max_ASCII_Scene_Export_Multi_Sub_Object_Materials (default=True);
V6.40
Phase: V. = Bone support
Status: Unfinished
Release date: February 16, 2016
Released at: http://3doc.i3dconverter.com
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32640.zip
File size: 2.501.117 bytes
Updates: 6.401-6.420
Supported file formats: 720
New features:
Abyss Engine *.AEI texture format
Batch converter Detailed object statistics
Configuration/Import Trinigy_Vision_Engine_UV_Format_Type (default=0) 0: Arcania: Gothic 4; Grotesque Tactics: Evil Heroes; Orcs Must Die; Trapped Dead
1: Soul Worker
New modules:
Anno 2070 *.RDM Load
ARAS 360 *.A3X Load
BigWorld Technology (World of Tanks)
*.PRIMITIVES_PROCESSED/
*.VISUAL_PROCESSED Load
Black Desert *.PAC/PAB Load
Black Desert *.PAM Load
Buddha Engine (Costume Quest) *.MESH.HEADER/
*.MESH/
*.MATERIAL/
*.RIG.HEADER/
*.RIG Load
Dekaron (2 Moons) *.MESH/TPACK Load
EnSite DIF *.XML Save
Ferentus, Herrcot, Xiones *.CMH Load
GEM 2 Engine (Men of War: Vietnam;
Men of War: Assault Squad 2) *.PLY/MTL Load
Grand Chase *.P3M Load
Havok Vision Engine (Azera Online) *.MODEL Load
LandXML TIN Surfaces *.XML Load / Save
LS-DYNA Keyword ASCII
(*NODE,*ELEMENT_SOLID,*ELEMENT_SHELL) *.KEY Load
MikuMikuDance *.PMX Load
OMSI - The Bus Simulator v1.00 *.O3D Save
PC Crash ASCII *.IN Load
RF Online *.MSH Load
Topocad Terrain Model *.DTM Load
Improved modules:
Aarklash: Legacy *.CEF Load
Abyss Engine (Sports Car Challenge) *.AEM Load
OGRE Binary *.MESH Load
OMSI - The Bus Simulator v1.00 *.O3D Load
QuickDraw3D *.3DMF Load
Richard Burns Rally *.SGC Load
ROBLOX Binary Mesh 2.0 *.Mesh Load
Star Wars: Starfighter *.MSH/MTL Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead;
Soul Worker) *.MODEL Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead;
Soul Worker) *.VMESH Load
Wavefront *.OBJ/MTL Save
V6.30
Phase: V. = Bone support
Status: Unfinished
Release date: May 16, 2015
Released at: http://3doc.i3dconverter.com
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32630.zip
File size: 2.448.528 bytes
Supported file formats: 702
New feature:
iCube Engine *.I3I texture format
New modules:
iCube Engine (Point Blank) *.I3S Load
Lune of Eden *.COL Load
ROBLOX ASCII Mesh 1.0 *.Mesh Save
ROBLOX Binary Mesh 2.0 *.Mesh Load
Improved modules:
NCsoft (Auto Assault, Tabula Rasa) *.GEO Load
Star Wars: Galaxies *.MGN Load
Star Wars: Galaxies *.MSH Load
Other changes:
STP (University format) .STP Renamed to TNT Leibniz Universität Hannover .STP
V6.20
Phase: V. = Bone support
Status: Unfinished
Release date: April 3, 2015
Released at: http://3doc.i3dconverter.com
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32620.zip
File size: 2.442.589 bytes
Supported file formats: 698
New feature:
Child of Light *.TGA.CKD texture format
New modules:
Child of Light *.M3D.CKD/S3D.CKD Load
League of Legends *.WGEO Load
Nicktoons Racing *.GEO Load
Unigine Engine (Oil Rush) *.MESH Load
Improved modules:
Aarklash: Legacy *.CEF Load
DeleD 3D Editor XML Scene *.DXS Load
Polygon File Format (Stanford) Binary *.PLY Load
Sega GT 2002 *.XMX Load
Other changes:
Configuration/View Vertex_Normal_Size (default=5 /instead of 10/)
Configuration/View Face_Normal_Size (default=5 /instead of 10/)
Refractor Engine 2
(Battlefield series) .SM/RS Renamed to Refractor Engine (Battlefield 1942; Battlefield Vietnam) .SM/RS
Battlefield (2142; Heroes) .SKINNEDMESH Renamed to Refractor Engine 2 (Battlefield 2142; Battlefield Heroes) .SKINNEDMESH
Show vertex normal
Show face normal
V6.10
Phase: V. = Bone support
Status: Unfinished
Release date: February 3, 2015
Released at: http://3doc.i3dconverter.com
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32610.zip
File size: 2.435.467 bytes
Supported file formats: 694
New features:
Configuration/Import Load_The_First_LOD_Only (default=true)
Configuration/Import Skip_The_Collision_Objects (default=true)
New modules:
GeoJSON [2D MultiPolygon] *.GEOJSON Save
GIANTS Engine Binary
(Farming Simulator 2012, 2014) *.P3D Load
Martial Heroes *.SKN Load
Refractor Engine 2
(Battlefield series) *.SM/RS Load
Improved modules:
Aarklash: Legacy *.CEF Load
Cyber Studio CAD-3D *.3D2 Load
Leauge of Legends *.SKN/SKL Load
Other changes:
Configuration/Import Removed: Skip_The_BOTI_Collision_Objects (Battle of the Immortals .M4F)
Configuration/Import Removed: Skip_The_Mercury_Steam_Engine_Collision_Objects (Mercury Steam Engine .SM3, .MSH)
CAD-3D .3D2 Renamed to Cyber Studio CAD-3D .3D2
V6.0 Gold Edition
Phase: V. = Bone support
Status: Unfinished
Release date: November 3, 2014
Released at: http://3doc.i3dconverter.com
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32600.zip
File size: 2.428.466 bytes
Supported file formats: 690
New features:
Tales of Fantasy *.QTX texture format - uncompressed 24, compressed 32 bits
Improved Command Line support -exportpath
-writeover
Configuration/Export 3D_Studio_Max_ASCII_Scene_Export_Multi_Sub_Object_Materials (default=false)
Configuration/General Update_Server_URL_2 ű(default=http://3dconverter.webege.com)
New modules:
AutoCAD DXF [2D POLYLINE] *.DXF Load / Save
Aarklash: Legacy *.CEF Load
Abyss Engine (Sports Car Challenge) *.AEM Load
Additive Manufacturing File Format *.AMF Save
cal3D ASCII Mesh *.XMF Save
cal3D Binary Mesh (IMVU) *.XMF Load
ComiPo! *.CSU Load
DS2 Engine (You Are Empty) *.DS2MD Load
DUG Polygon *.DUPOLY Load / Save
Horde3D *.GEO Load
Marmoset *.MESH Load
Mercury Steam Engine 2
(Castlevania: Lords of Shadow 2) *.MSH Load
Nitroplus (More! Sonicomi) *.MDL Load
OpenJSCAD *.JSCAD Save
OpenSCAD *.SCAD Save
Orion Engine v1 (The Stalin Subway;
The Stalin Subway: The Red Veil) *.MSH Load
OrthoModel *.ORT Load
QQXY *.SKEM Load
QQXY *.SM Load
Rodin4D *.BIN(from .R4S)Load
Rysk Your Life 2 *.R3S Load
Rysk Your Life 2 *.Z3AM Load / Save
Rysk Your Life 2 *.Z3M/SKEL Load / Save
(the save module needs the original .z3m file!)
Sega GT 2002 *.XMX Load
Shaiya Online *.3DC Save
(the save module needs the original .3dc file for animated model!)
SIMM
(Software for Interactive
Musculoskeletal Modeling) *.PHD Load / Save
Spark Engine (Natural Selection 2) *.MODEL/MATERIALLoad
Unreal Engine Skeletal Mesh *.PSK Load
xNormal Simple Binary Mesh *.SBM Load / Save
Z Corporation *.ZPR Load
ZnZin Engine (Rose Online) *.ZMS Load
Zu Online *.MEX Load
Improved modules:
AutoCAD DXF [3D POLYLINE/3D FACE] *.DXF Load
cal3D ASCII Mesh *.XMF Load
cal3D Binary Mesh *.CMF Load
DirectX ASCII Mesh *.X Load
Free Realms *.DME Load
Path of Exile *.SMD/SM/MAT Load
Rend Binary *.BIN Load
Shaiya Online *.SMOD Load
Stereolithography Binary *.STL Load
Tales of Fantasy *.SKEM Load
Tales of Fantasy *.SM Load
Wavefront *.OBJ/MTL Load
XNALara Binary Mesh *.MESH Save
Texture loader *.DDS Rysk Your Life 2 .DDS variant type 1
V5.30
Phase: V. = Bone support
Status: Unfinished
Release date: October 4, 2013
Released at: http://3doc.i3dconverter.com
http://3dconverter.clanteam.com
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32530.zip
File size: 2.383.427 bytes
Supported file formats: 660
New features:
Configuration/Export Favourite_Export_Format_Code_1 (default=2) '3D Studio Binary Mesh .3ds'
Configuration/Export Favourite_Export_Format_Code_2 (default=122) '3D Studio Max ASCII Scene .ase'
Configuration/Export Favourite_Export_Format_Code_3 (default=6) 'AC3D .ac'
Configuration/Export Favourite_Export_Format_Code_4 (default=8) 'AutoCAD DXF [3D FACE] .dxf'
Configuration/Export Favourite_Export_Format_Code_5 (default=99) 'DirectX ASCII Mesh .x'
Configuration/Export Favourite_Export_Format_Code_6 (default=291) 'LightWave 3D LScript .ls'
Configuration/Export Favourite_Export_Format_Code_7 (default=201) 'Metasequoia .mqo'
Configuration/Export Favourite_Export_Format_Code_8 (default=237) 'OGRE ASCII .xml'
Configuration/Export Favourite_Export_Format_Code_9 (default=106) 'Polygon File Format (Stanford) ASCII .ply'
Configuration/Export Favourite_Export_Format_Code_10 (default=292) 'Shaiya Online .3do'
Configuration/Export Favourite_Export_Format_Code_11 (default=56) 'Stereolithography Binary .stl'
Configuration/Export Favourite_Export_Format_Code_12 (default=293) 'Trainz Mesh Importer .xml'
Configuration/Export Favourite_Export_Format_Code_13 (default=68) 'Wavefront .obj'
Configuration/Export Favourite_Export_Format_Code_14 (default=72) 'Web3D Consortium Extensible 3D .x3d'
Configuration/Export Favourite_Export_Format_Code_15 (default=288) 'XNALara Binary .mesh'
New modules:
Secret Agent Clank *.COOKED Load
V5.20
Phase: V. = Bone support
Status: Unfinished
Release date: July 31, 2013
Released at: http://3doc.i3dconverter.com
http://3dconverter.clanteam.com
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32520.zip
File size: 2.379.901 bytes
Supported file formats: 659
New features:
A degressive rate is applied when you purchase several licenses.
Configuration/Export Favourite_Export_Format_Code_1 (default=2) '3D Studio Binary Mesh .3ds'
Configuration/Export Favourite_Export_Format_Code_2 (default=122) '3D Studio Max ASCII Scene .ase'
Configuration/Export Favourite_Export_Format_Code_3 (default=8) 'AutoCAD DXF [3D FACE] .dxf'
Configuration/Export Favourite_Export_Format_Code_4 (default=99) 'DirectX ASCII Mesh .x'
Configuration/Export Favourite_Export_Format_Code_5 (default=291) 'LightWave 3D LScript .ls'
Configuration/Export Favourite_Export_Format_Code_6 (default=201) 'Metasequoia .mqo'
Configuration/Export Favourite_Export_Format_Code_7 (default=237) 'OGRE ASCII .xml'
Configuration/Export Favourite_Export_Format_Code_8 (default=106) 'Polygon File Format (Stanford) ASCII .ply'
Configuration/Export Favourite_Export_Format_Code_9 (default=292) 'Shaiya Online .3do'
Configuration/Export Favourite_Export_Format_Code_10 (default=294) 'Leauge of Legends .sco'
Configuration/Export Favourite_Export_Format_Code_11 (default=56) 'Stereolithography Binary .stl'
Configuration/Export Favourite_Export_Format_Code_12 (default=293) 'Trainz Mesh Importer .xml'
Configuration/Export Favourite_Export_Format_Code_13 (default=68) 'Wavefront .obj'
Configuration/Export Favourite_Export_Format_Code_14 (default=72) 'Web3D Consortium Extensible 3D .x3d'
Configuration/Export Favourite_Export_Format_Code_15 (default=288) 'XNALara Binary .mesh'
Configuration/General Home_Page_URL (default=http://3doc.i3dconverter.com)
Configuration/General Number_Of_Update_Servers (default=2)
Configuration/General Update_Server_URL_1 (default=http://3doc.i3dconverter.com)
Configuration/General Update_Server_URL_2 (default=http://3dconverter.clanteam.com)
New modules:
OMSI - The Bus Simulator v1.00 *.O3D Load
RapidForm polygon faces data *.FCS Load / Save
V5.10
Phase: V. = Bone support
Status: Unfinished
Release date: May 19, 2013
Released at: http://3dconverter.clanteam.com
http://3dconverter.webege.com
http://web.t-online.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32510.zip
File size: 2.372.335 bytes
Supported file formats: 657
New features:
Romancing Clannad *.PIC texture format - uncompressed 24 bits
Configuration/General Number_Of_Update_Servers (default=3)
Configuration/General Selected_Update_Server (default=0)
Configuration/General Update_Server_URL_1 (default=http://3dconverter.clanteam.com)
Configuration/General Update_Server_URL_2 (default=http://3dconverter.webege.com)
Configuration/General Update_Server_URL_3 (default=http://web.t-online.hu/karpo)
Configuration/General Home_Page_URL (default=http://3dconverter.clanteam.com)
Configuration/Export Run_The_Trainz_Mesh_Importer_After_XML_Export_Automatically Export False (default=false)
Configuration/Export Trainz_Mesh_Importer_Location Export (default='')
Configuration/Export Trainz_Mesh_Importer_Options Export (default='')
Configuration/Export Favourite_Export_Format_Code_1 (default=2) '3D Studio Binary Mesh .3ds'
Configuration/Export Favourite_Export_Format_Code_2 (default=122) '3D Studio Max ASCII Scene .ase'
Configuration/Export Favourite_Export_Format_Code_3 (default=6) 'AC3D .ac'
Configuration/Export Favourite_Export_Format_Code_4 (default=8) 'AutoCAD DXF [3D FACE] .dxf'
Configuration/Export Favourite_Export_Format_Code_5 (default=99) 'DirectX ASCII Mesh .x'
Configuration/Export Favourite_Export_Format_Code_6 (default=291) 'LightWave 3D LScript .ls'
Configuration/Export Favourite_Export_Format_Code_7 (default=201) 'Metasequoia .mqo'
Configuration/Export Favourite_Export_Format_Code_8 (default=237) 'OGRE ASCII .xml'
Configuration/Export Favourite_Export_Format_Code_9 (default=106) 'Polygon File Format (Stanford) ASCII .ply'
Configuration/Export Favourite_Export_Format_Code_10 (default=292) 'Shaiya Online .3do'
Configuration/Export Favourite_Export_Format_Code_11 (default=56) 'Stereolithography Binary .stl'
Configuration/Export Favourite_Export_Format_Code_12 (default=293) 'Trainz Mesh Importer .xml'
Configuration/Export Favourite_Export_Format_Code_13 (default=68) 'Wavefront .obj'
Configuration/Export Favourite_Export_Format_Code_14 (default=72) 'Web3D Consortium Extensible 3D .x3d'
Configuration/Export Favourite_Export_Format_Code_15 (default=288) 'XNALara Binary .mesh'
Configuration/Export Web3D_Consortium_Extensible_3D_Texture_URL (default='')
Configuration/Export Web3D_Consortium_Extensible_3D_Use_The_Texture_URL (default=false)
New modules:
EA Sports Fight Night Champion *.GEOM Load
Leauge of Legends *.SCO Save
LightWave 3D LScript *.LS Save
Nitroplus (SoniComi) *.MDL Load
Path of Exile *.SMD/SM/MAT Load
Shaiya Online *.3DE Load
Trainz Mesh Importer *.XML Save
X-Plane v8.x *.OBJ Load
V5.0 Gold Edition
Phase: V. = Bone support
Status: Unfinished
Release date: December 31, 2012
Released at: http://3dconverter.webege.com
http://web.t-online.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32500.zip
File size: 2.349.446 bytes
Update: 5.001
Supported file formats: 650
New features:
Batch converter Create object statistic about the selected files (default=false); Copy to Clipboard
Set the default texture file extension in the material table before export (default=False)
Draw/Show Bones
Detailed Bone Information
File/Save as.. (favourite)
Help/Online help
Internet WEB Updater v1.40
Real 3D wireframe view
Configuration/Colors Bone_R (default=0)
Configuration/Colors Bone_G (default=0)
Configuration/Colors Bone_B (default=1.0)
Configuration/Colors Bone_Connection_R (default=1.0)
Configuration/Colors Bone_Connection_G (default=1.0)
Configuration/Colors Bone_Connection_B (default=0.5)
Configuration/Colors Vertex_Color_R_Default_Material (default=1.0)
Configuration/Colors Vertex_Color_G_Default_Material (default=1.0)
Configuration/Colors Vertex_Color_B_Default_Material (default=1.0)
Configuration/Colors Vertex_Color_A_Default_Material (default=1.0)
Configuration/Export Favourite_Export_Format_Code_1 (default=2) '3D Studio Binary Mesh .3ds'
Configuration/Export Favourite_Export_Format_Code_2 (default=122) '3D Studio Max ASCII Scene .ase'
Configuration/Export Favourite_Export_Format_Code_3 (default=8) 'AutoCAD DXF [3D FACE] .dxf'
Configuration/Export Favourite_Export_Format_Code_4 (default=99) 'DirectX ASCII Mesh .x'
Configuration/Export Favourite_Export_Format_Code_5 (default=237) 'OGRE ASCII .xml'
Configuration/Export Favourite_Export_Format_Code_6 (default=106) 'Polygon File Format (Stanford) ASCII .ply'
Configuration/Export Favourite_Export_Format_Code_7 (default=107) 'Polygon File Format (Stanford) Binary .ply'
Configuration/Export Favourite_Export_Format_Code_8 (default=56) 'Stereolithography Binary .stl'
Configuration/Export Favourite_Export_Format_Code_9 (default=68) 'Wavefront .obj'
Configuration/Export Favourite_Export_Format_Code_10 (default=288) 'XNALara Binary .mesh'
Configuration/Export OGRE_ASCII_Vertex_Normals_Export (default=true)
Configuration/General Home_Page_URL (default=http://3dconverter.webege.com)
Configuration/General Number_Of_Update_Servers (default=2)
Configuration/General HTTP_Proxy_Enabled (default=false)
Configuration/General HTTP_Proxy_Address (default='')
Configuration/General HTTP_Proxy_Port (default='')
Configuration/General HTTP_Proxy_User_Authentication (default=false)
Configuration/General HTTP_Proxy_Username (default='')
Configuration/General HTTP_Proxy_Password (default='')
Configuration/General Selected_Update_Server (default=0)
Configuration/General Update_Server_URL_1 (default=http://3dconverter.webege.com)
Configuration/General Update_Server_URL_2 (default=http://web.t-online.hu/karpo)
Configuration/General Update_Server_URL_3 (default=<URL #3 not specified !>)
Configuration/General Update_Server_URL_4 (default=<URL #4 not specified !>)
Configuration/General Update_Server_URL_5 (default=<URL #5 not specified !>)
Configuration/General ToolBar_Button_Style_Type (default=1) 0=Normal; 1=Flat
Configuration/General Toolbar_Color_Use_The_OpenGL_Normal_Background_Color (default=false)
Configuration/Import Max_Number_Of_Polys_Per_Subobject (default=20000)
Configuration/Import Skip_The_BOTI_Collision_Objects (default=true)
Configuration/Import Surfstand_Surface_Data_File_Scale_Correction (default=1000000)
Configuration/View ThreeD_Glasses_Type (default=0) 0=Red/Cyan; 1=Green/Magenta; 2=Blue/Lime
Configuration/View ThreeD_View_Separation (default=50)
EA Sports MMA *_COMP,
*_COL texture format - compressed
Hero Online *.DXT texture format - uncompressed
Lune of Eden *.EDV texture format - compressed
Portable Network Graphics *.PNG texture format - compressed 24, 32 bits
Scions of Fate *.D2S texture format - compressed
With Your Destiny *.WYS texture format - compressed
New modules:
3D Systems *.SLC Load
7.62 High Calibre *.MESH Load
Archangel *.XBN Load
Archlord *.ECL Load
Battle of the Immortals *.M4F Load
Dino and Aliens *.MSH/CGO Load
EA Sports MMA *_GEOM Load
Eclipse Engine
(War Inc. Battle Zone; The War Z) *.SCB/MAT Load
Ferentus, Herrcot, Xiones
(non character objects) *.MSH Load
GAEB REB-VB 22.013 DGM *.REB Load
Hellgate London *.WM Load
Idea Spectrum Model
(Realtime Landscaping Plus, Pro) *.ISM Load
Loong: The Power of the Dragon *.FSCN Load
Loong: The Power of the Dragon *.FSKIN Load
Loong: The Power of the Dragon *.FSM Load
Lune of Eden *.MES Load
Lunia Online *.SKINNEDMESH/
XML Load
Maestia Online *.MMF Load
Majesty 2: The Fantasy Kingdom Sim *.MESH/MATERIAL Load
Might & Magic Heroes VI *.GOBJ Load
NCsoft (Auto Assault, Tabula Rasa) *.GEO Load
Neuro *.SMDL Load
PolyCAD (3D Polygon) *.GEO Load / Save
PolyCAD (3D Polyline) *.GEO Load / Save
Royal Quest *.MESH Load
Rusty Hearts *.MGM Load
Scions of Fate *.MDL Load
Scions of Fate *.SKIN Load
Shaiya Online *.3DO Save
Surfstand Surface Data File *.SDF Load
The Nebula Device 2 Binary *.NVX2 Load
Touhou Dokasuka *.GSA Load
Vision 3D Engine
(Desperados 2: Cooper's Revenge;
Emergency 3; Lula 3D *.V3O Load
Voltron: Defender of the Universe *.CMFH/MAT.TXT/
CFG/CSF Load
With Your Destiny *.MSA Load
With Your Destiny *.MSH Load
XNALara Binary Mesh *.MESH Save
V4.80
Phase: IV. = Texture support
Status: Finished
Release date: September 10, 2011
Released at: http://web.t-online.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32480.zip
File size: 2.192.236 bytes
Supported file formats: 615
New features:
Configuration/General Update_Application_Filename (default='update.exe')
Configuration/Import Skip_The_AeroFly_Quads (default=true)
Configuration/Export Wavefront_Vertex_Normals_Export (default=false)
Enhanced Batch Converter module (Export the material table's textures to .bmp files)
Internet WEB Updater v1.30
New modules:
AeroFly *.TGO Load
Arcania: Gothic 4 *.MODEL Load
BigWorld Technology (World of Tanks) *.PRIMITIVES Load
Blade Chronicle: Samurai Online *.MDL Load
Blade Chronicle: Samurai Online *.MBN Load
City of Dream (unpacked) *.GCF Load
Hero Online *.N3PMESH Load
Keroro Online *.MSH Load
Tales of Fantasy *.SKEM Load
Tales of Fantasy *.SM Load
Trapped Dead *.MODEL Load
Trapped Dead *.VCOLMESH Load
Trinity Online *.MMB Load
XNALara ASCII Mesh *.MESH.ASCII Load
XNALara Binary Mesh *.MESH Load
V4.60
Phase: IV. = Texture support
Status: Unfinished
Release date: March 28, 2011
Released at: http://web.t-online.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32460.zip
File size: 2.170.168 bytes
Updates: 4.601-4.605
Supported file formats: 600
New features:
Internet WEB Updater v1.20
Tools/Calculate Vertex Colors from Face Colors
Tools/Export the material table's textures to .bmp files
Object and Material Selector/Invert Object Face Orientation
View/Show Grid
On Toolbar: Folders on/off
Configuration/Colors Scene_Grid_R (default=0.3)
Configuration/Colors Scene_Grid_G (default=0.3)
Configuration/Colors Scene_Grid_B (default=0.3)
Configuration/Import Default_Texture_SubDirectory (default='.\textures')
Configuration/Import Use_The_Default_Texture_SubDirectory_For_Textured_View (default=false)
Configuration/Import Skip_The_Conquer_Online_Non_Body_Objects (default=true)
Configuration/Import Skip_The_Mercury_Steam_Engine_Collision_Objects (default=true)
Configuration/Import Convert_The_UV_Face_Maps_To_UV_Vertex_Maps_After_Load (default=false)
Configuration/Export Default_iGO8_tex_Filename (default='car_grey.tex')
Configuration/Export Create_tex_File_After_iGO8_mdl_Export_Automatically (default=false)
Configuration/Export Old_Style_SaveDialog (default=false)
Configuration/View Grid_Size (default=10)
Enhanced Batch Converter module (Add all files in a Directory)
Command Line support 3dconverter.exe sample.3ds //opens and views the sample.3ds file
3dconverter.exe sample.3ds 10 50 60 //opens and views and converts the sample.3ds file into
10th 50th 60th formats (modules.ini)
3dconverter.exe sample.3ds -nogui 10 50 60 //opens and converts the sample.3ds file into
10th 50th 60th formats (modules.ini) without GUI
Aika Online *.JIT texture format - compressed
Avalon Heroes *.TEX texture format - compressed
Fear 2: Reborn *.TEX texture format - compressed
Ferentus, Herrcot, Xiones *.BDS texture format - compressed
Joymax (Silkroad Online) *.DDJ texture format - compressed
Knight Online, Hero Online *.DXT texture format - compressed
New modules:
Aika Online *.MSH Load
Airplay *.GEO/MAT Load
ARC/INFO ASCII Grid *.GRD Load
Avalon Heroes (packed like _NPC.msh) *.MSH/MSH Load
Avalon Heroes (unpacked) *.MSH Load
Battlefield (2142; Heroes) *.SKINNEDMESH Load
Believe3D *.B3D Load
CableMod *.XML Save
Cauldron (Soldier of Fortune: Payback) *.MSH/MTL Load
Conquer Online *.C3 Load
Continent of the Ninth (C9) *.R3CM Load
East India Company *.S3D Load
ESP Vision Scene *.ESC Load
Eternal Lands *.E3D Load
Free Realms *.DME Load
Generic Polygon Clipper (GPC) *.GPF Load
GiD ASCII Mesh *.MSH Save
Gmsh ASCII Mesh *.MSH Save
Granado Espada *.LMA Load
Happy Tree Friends: false Alarm *.MDL Load
Indexed Face Set (IFS) *.IFS Load / Save
JellyCar *.SOFTBODY Load
Joymax (Silkroad Online) *.BMS Load
JZB *.IFL Save
Knight Online *.N3CSKINS Load
Leauge of Legends *.SCO Load
Leauge of Legends *.SKN Load
Luna Online *.MOD Load
Mathematica 3-Script (polygons only) *.TS Load / Save
Medit *.MESH/MEDIT Save
Mercury Steam Engine
(Castlevania: Lords of Shadow) *.MSH Load
Mercury Steam Engine
(Castlevania: Lords of Shadow) *.SM3 Load
Mercury Steam Engine
(Clive Barker's Jericho; Scrapland) *.SM3 Load
MikuMikuDance *.PMD Load
Nav N Go iGO 8 *.MDL Save
OpenCTM (RAW compression) *.CTM Load
OpenZone *.MSH;SCN Load
PMesh (University of Edinburgh) *.OBJ Load / Save
Point Orientation Tool (POT) *.PWN Save
Satellite Tool Kit (PolygonMesh only) *.MDL Load / Save
Shadow Man *.MSH Load
Shaiya Online *.3DC Load
Shaiya Online *.3DO Load
Shaiya Online *.SMOD Load
Sonalysts Combat Simulations
(Dangerous Waters, Fleet Command) *.J3D Load
Southlogic Studio
(Deer Hunter,Trophy Hunter) *.J3D Load
StarShip Troopers (single object only) *.SBM Load
Strawberry Shortcake: The Sweet Dreams *.INS Load
Sunflow *.SC Load
Terminator 3: War of the Machines *.SCA Load
TetGen *.POLY Load / Save
TetGen *.SMESH Load / Save
The Last Dance *.MESH Load
Virtual Tuning *.GEO/MAT Load
VRMesh *.VRG Load
Web3D Consortium Extensible 3D *.X3D Save
XIII Century: Death or Glory *.OSM Load
XIII Century: Death or Glory *.OSS Load
YS Flight *.SRF Load
V4.40
Phase: IV. = Texture support
Status: Unfinished
Release date: March 20, 2009
Released at: http://web.t-online.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32440.zip
File size: 2.046.696 bytes
Updates: 4.401-4.435
Supported file formats: 543
New features:
Internet WEB Updater v1.10
Tools/Unwrap UV
Tools/Check for updates... (proxy support, but requires WEB update v1.10 or above).
Draw/Show Back-Facing Geometry
Draw/Flat Shaded + wireframe
Draw/Gouraud Shaded + wireframe
Configuration/Import Default_Object_Name (default='3D_Object')
Configuration/Import Skip_The_RBR_Non_External_Objects (default=true)
Configuration/Import Skip_The_Raster3D_Non_Solid_Objects (default=false)
Configuration/Export Run_The_OgreXMLConverter_After_XML_Export_Automatically (default=false)
Configuration/Export OgreXMLConverter_Location (default='')
Configuration/Export OgreXMLConverter_Options (default=-q)
Configuration/Tools Unwrap_UV_Output_Resolution_X (default=512)
Configuration/Tools Unwrap_UV_Output_Resolution_Y (default=512)
Configuration/Tools Unwrap_UV_Output_Resolution_Increment (default=128)
3D World Studio *.STF texture format
DirectDraw Surface *.DDS texture format - compressed DXT1, DXT2, DXT3, DXT4, DXT5
DirectDraw Surface *.DDS texture format - uncompressed 16 bits (R5G6B5, A1R5G5B5, X1R5G5B5)
DirectDraw Surface *.DDS texture format - uncompressed 24 bits (R8G8B8)
DirectDraw Surface *.DDS texture format - uncompressed 32 bits (A8R8G8B8, A8B8G8R8, X8R8G8B8, X8B8G8R8)
Titan Quest *.TEX texture format
New modules:
3D World Studio *.SMF Load
4x4 Evolution *.SMF Load / Save
AutoCAD (3D POINT) *.DXF Save
Breed *.OBJ Load
CAD '3D Points' *.CAD Load
DeleD 3D Editor XML Scene *.DXS Load
EnSite DIF *.XML Load
Expresso3D *.E3A Load
Expresso3D *.E3M Load
Forger3D *.M3D Load
Genesis Rising *.GEOMB/GOBJ Load
Lightwave 3D v6.x *.LWO Load
Milkshape 3D Text *.TXT Load
Misfit 3D Model *.MM3D Load
MU Online (undecoded simple object) *.BMD Load
Nav N Go iGO 8 *.MDL Load
oZone3D *.XML Load
R2: Reign of Revolution *.RMB Load
Railroad Tycoon 3 *.3DP Load
Railroad Tycoon 3 *.PK4/3DP Load
Relic Entertainment *.RGM Load
Re-Volt *.PRM Load
Re-Volt *.W Load
Richard Burns Rally *.SGC Load
SGI Polyhedron *.PHD Load / Save
SGI Radiosity *.GFO Load
Sins of a Solar Empire ASCII *.MESH Load
Sins of a Solar Empire Binary *.MESH Load
Star Trek: StarFleet Command *.MOD Load
Starshatter *.MAG Load
SuperViewer *.SV Load
Terragen 2 *.TGO Load
Tianji Online *.MDX2 Load
Titan Quest *.MSH Load
University of Minnesota Geometry C. data*.TRI Load / Save
V4.20
Phase: IV. = Texture support
Status: Unfinished
Release date: March 27, 2008
Released at: http://web.t-online.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32420.zip
File size: 1.965.875 bytes
Updates: 4.201-4.222
Supported file formats: 508
New features:
Tools/Set the default texture file extension in the material table
View/Auto Rotate (CTRL-R)
Configuration/Import Default_Texture_File_Extension (default=.jpg)
Configuration/Import Set_The_Default_Texture_File_Extension_In_The_Material_Table_After_Load (default=false)
Configuration/Import BC_Skip_Stereolithography_Binary_STL_Files (default=false)
Configuration/Import BC_Invert_Face_Orientation_After_Load letrehozva (default=false)
Configuration/Import Morfit_Default_Texture_File_Extension_If_Not_Specified (removed !)
Configuration/View Auto_Rotation_Unit (default=1 degree)
New modules:
CryENGINE (Far Cry) *.CGF,CHR Load
CryENGINE2 (Crysis) *.(CGF,CHR)/MTL Load
DrawObjects (Polygon,Star,SolidArrow o.)*.DOB Load
Linden Binary Mesh (Second Life) *.LLM Load
My3DEngine *.M3D Load / Save
Painkiller *.PKMDL Load
Storm3D *.SOD Load
Triple Dash Garlic 3D Engine *.NFT Load / Save
V4.10 Gold Edition
Phase: IV. = Texture support
Status: Unfinished
Release date: January 19, 2008
Released at: http://web.t-online.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32410.zip
File size: 1.948.290 bytes
Update: 4.101
Supported file formats: 500
New features:
Tools/Flip UV Map Vertically (CTRL-U)
Tools/Delete UV Maps
View/Quick Polygon Statistics
Configuration/General Window_Stay_On_Top (default=false)
Configuration/Batch_Converter Invert_Face_Orientation_After_Load (default=false)
Configuration/Import Flip_UV_Map_Vertically_After_Load (default=false)
Configuration/Import Morfit_Default_Texture_File_Extension_If_Not_Specified (default=.jpg)
Configuration/Import Save_The_Auran_Jet_Attachment_And_Bone_Info_After_Load (default=false)
Configuration/Export VRML_10_ASCII_Rotate_Model (default=true)
New modules:
Babes & Balls Xtreme Beach Soccer *.KLX Load
BRL-CAD ASCII *.ASC Save
CAD 'Mesh' *.CAD Load
Command and Conquer 3: Tiberium Wars *.W3DM Load
Darkstone *.O3D Load
Digital Reality *.BMOD Load
Digital Reality *.DRS Load
DOOM 3 *.MD5MESH Load
Enemy Territory: QUAKE Wars *.MD5B Load
Enemy Territory: QUAKE Wars *.MD5MESH Load
gCAD3D *.GCAD Save
Gmsh *.POS Load
Looking Glass Studios *.E Load
ObjectView *.3DO Load / Save
Operation Flashpoint (MLOD) *.P3D Load
Poisson Surface Reconstructor ASCII *.NPTS Load / Save
Poisson Surface Reconstructor Binary *.BPTS Load
Reflections *.R3;*.R4 Load
Rocket Jockey *.RWB Load
Star Wars: Galaxies *.MGN/SHT Load
Star Wars: Starfighter *.MSH/MTL Load
Star Wars: Starfighter /without transf./*.PMDL Load
Supreme Commander *.SCM Load
TerraGear *.ATG Load
Thang Online *.MSH Load
Third Wire Productions *.LOD Load
Third Wire Productions *.SHD Load
Tycoon City: New York *.DM Load
Unigraphics Facet *.FAC Load
VDrift *.JOE Load
VRML Scene V2.0 ASCII *.WRL Save
Warzone 2100 *.PIE Load / Save
X-Plane 7.x *.OBJ Load
V4.0
Phase: IV. = Texture support
Status: Unfinished
Release date: March 7, 2007
Released at: http://web.t-online.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32400.zip
File size: 1.892.380 bytes
Updates: 4.001-4025
Supported file formats: 468
New features:
Enhanced options
Enhanced material support
Vertex Shaded View
Show Vertex Normal
Show Face Normal
Show Face Gravity Point
Show Object Gravity Points
Show Object Axes
Help/Check for updates... (Internet WEB update)
Internet WEB Updater v1.0
Tools/Geometry transformation
Tools/Calculate Areas and Volumes
Tools/Invert Face Orientation (CTRL-I)
Tools/Send OpenGL Bitmap To Clipboard (CTRL-C)
Display the scene Area and Volume values on the toolbar (option)
New modules:
3D Atelier *.3DA Load
3D Points *.TXT Load
Blitz3D *.B3D Save
BrainVoyager *.SRF Load
Flux Game Engine *.PSO Load
FreeSurfer "New" Quadrangle Surface Bin.* Load
FreeSurfer Quadrangle Surface Binary * Load
FreeSurfer Triangle Surface ASCII *.ASC Load
FreeSurfer Triangle Surface Binary * Load
FreeSurfer Triangle Surface Patch ASCII *.ASC Load
GRASP *.SRF Load
Hexagon *.HXN Load
JavaView *.JVX Load
Luxology Modo *.LXO Load
Marzipan *.VTP Load
MetropoLight *.MLT/MSL Load
Motocross Madness 2 *.SLT Load
Next Limit Scene Data *.SD Load
OneTwo3DO *.3DP Load
OneTwo3DO *.ASE Load
OneTwo3DO *.TXT Load
Raster3D /triangles only/ *.R3D Load / Save
Reaction Engine /single,non an.obj.only/*.G3D Load
RealFlow Binary Mesh *.BIN Load / Save
Rhinoceros /meshes only/ *.3DM Load
Star Wars: Battlefront *.MSH Load
Star Wars: Battlefront *.TER Load
Star Wars: Galaxies *.MSH Load
SurRender 3D *.HX Load
Total Air War *.SH Load
V3.80
Phase: IV. = Texture support
Status: Unfinished
Release date: August 6, 2006
Released at: http://web.t-online.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32380.zip
File size: 1.586.958 bytes
Supported file formats: 440
New features:
Options (CTRL-O)
Enhanced material support
New modules:
3D GameStudio (MDL3,4,5,7) *.MDL Load
cal3D ASCII Mesh *.XMF Load
Euler 3D Text *.ELT Load
Flatland Rover *.BLOCK Load
GLBasic ASCII *.DDA Load
Kerkythea ASCII *.XML Load
LDraw *.LDR Save
Maple Input *.MPL Save
Medit *.MESH/MEDIT Load
Moray ASCII *.UDO Load
Openplane *.LOD Load
Panda3D *.EGG Load
Panzer Elite *.RRF Load
Patrick Flynn's Poly Format *.POLY Load / Save
RISA-3D (plates only) *.R3D Load
Softimage XSI v3.x ASCII *.XSI Load
Star Wars: Empire at War *.ALO Load
V3.60
Phase: IV. = Texture support
Status: Unfinished
Release date: November 12, 2005
Released at: http://web.t-online.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32360.zip
File size: 1.462.267 bytes
Supported file formats: 426
New features:
Textured view
Drag and Drop support (to load object)
Enhanced Batch Converter module
New modules:
3DO Builder *.3DT/3DE Load
AeroFly (trilist only) *.OBJ Load
Celestia ASCII (trilist only) *.CMOD Load
Celestia Binary (tlist,tstrip,tfan only)*.CMOD Load
Darwinia *.SHP Load / Save
Dead Days *.WTF Load
Gray ASCII *.XML Load
Gray Binary *.BIN Load
HOOPS 3D Metafile *.HMF Save
IGES (entity 110/102) *.IGS Save
InSpeck FAPS *.NET Load
Jane's® F-18 *.3DG Load
LDraw (triangles, quads only) *.LDR,*.DAT Load
Marcin Vorbrodt's CMF Format *.CMF Load
NeoEngine ASCII *.NSCE Save
POV-Ray ASCII (triangles only) *.POV,*.INC Load
Pepakura Designer *.PDO Load
Ragnarok *.RSM Load
Tecnomatix ROBFACE (Composite Curve) *.RF Save
Tecnomatix ROBFACE (Facet Block) *.RF Save
V3.40
Phase: III. = Vertex color support
Status: Finished
Release date: April 22, 2005
Released at: http://web.axelero.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32340.zip
File size: 1.370.536 bytes
Supported file formats: 410
New modules:
Alice ASCII *.VFT Load/ Save
Alice Binary *.VFB Load / Save
Alice Binary (vertices.bin,indices.bin) *.BIN Load
Carrara (vertex objects only) *.CAR Load
Mad Virgin Object *.MVO Load
MarbleCLAY *.MCL Load
Matt3D Designer *.LL Save
Matt3D Designer *.Z80 Save
Protein Data Bank *.PDB;*.ENT Load
Silo *.SIA Load
V3.30
Phase: III. = Vertex color support
Status: Finished
Release date: February 1, 2005
Released at: http://web.axelero.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32330.zip
File size: 1.352.436 bytes
Supported file formats: 400
New modules:
BMP (1 bit pixelformat only) *.BMP Load
BrainVISA ASCII *.TRI Load / Save
BrainVISA ASCII *.MESH Save
BrainVISA Binary *.MESH Load / Save
Delta Force Land Warrior *.3DI Load
Final Fantasy 7 *.P Load
Helion *.3DF Load / Save
Oleg's B3D format *.B3D Load
Oleg's RWB format *.RWB Load / Save
Surface Evolver (Simplex model only) *.DMP Load
Surface Evolver (Simplex model only) *.FE Load / Save
Warcraft III *.MDX Load
V3.20
Phase: III. = Vertex color support
Status: Finished
Release date: November 27, 2004
Released at: http://web.axelero.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32320.zip
File size: 1.339.218 bytes
Supported file formats: 388
New feature:
Batch converter module.
New modules:
Alambik script (triangles only) *.TV Load
Art*lantis *.ATL Load
Maxon Cinema 4D XL V5.x *.C4D Load
Orbiter Space Flight Simulator *.MSH Load
PlantStudio *.PLA Load
TexMesh3D *.TRI Load / Save
Traktor *.TMX Load
X-Plane 7 *.OBJ Save
V3.10
Phase: III. = Vertex color support
Status: Finished
Release date: October 1, 2004
Released at: http://web.axelero.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32310.zip
File size: 1.307.477 bytes
Supported file formats: 380
New modules:
3D Points *.TXT Save
ADG 3D Scene *.ADG Load
ASK *.ASK Load
Auran Jet *.IM,PM Load
E3D 3D Model Editor *.3DO Load / Save
Hugues Hoppe's M format *.M Load / Save
Light Map Maker ASCII Scene *.TXT,TSE Load
PlantStudio *.TDO Load / Save
RenderStar *.VOL Load / Save
Stefan Zerbst's ZFX format *.ZFX Load
V3.0
Phase: III. = Vertex color support
Status: Finished
Release date: September 3, 2004
Released at: http://web.axelero.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32300.zip
File size: 1.295.149 bytes
Supported file formats: 370
New modules:
4x4 Evolution *.SMF Save
A3D *.A3D Load / Save
Dynamic Visualizer *.AMS Save
ECGSIM *.TRI Load / Save
Edgebreaker OVTable *.OV Load
Effect3D Studio *.SCX Load
EMSE Wireframe (minor rev=3) *.WFR Load / Save
Illusion Viewer /without transform./ *.X Load
Light Map Maker Mesh *.TRI Load / Save
ATI Normal Mapper *.NMF Save
OGRE ASCII *.XML Save
SPOCK /triangles only/ *.SPO Load / Save
WinImages /tri,rect only/ *.W3D Load / Save
V2.90
Phase: III. = Vertex color support
Status: Finished
Release date: July 1, 2004
Released at: http://web.axelero.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32290.zip
File size: 1.277.311 bytes
Supported file formats: 360
New modules:
Benchmark for Animated Ray Tracing *.AFF Load / Save
IRIS Inventor V2.1 Binary *.IV Load
NeoEngine ASCII *.NSCE Load
OGRE ASCII *.XML Load
OGRE Binary *.MESH Load
Radiosity *.RADIO Load / Save
Redqueen Rendering Tool *.RRT Load
SDF *.SDF Load
SFS4 Soaring Simulator *.DDD Load
Ultimate Ride *.MX Load
V2.80
Phase: III. = Vertex color support
Status: Finished
Release date: May 27, 2004
Released at: http://web.axelero.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32280.zip
File size: 1.262.095 bytes
Supported file formats: 350
New modules:
Amira ASCII *.SURF Load
Amira Binary *.SURF Load
Interactive Computer Graphics Triangle *.TRI Load / Save
LithTech ASCII *.LTA Load
Nebula2 *.N3D2 Load / Save
ATI Normal Mapper *.NMF Load
NUAGES (with slice/HPGL save option) *.CNT Load
Outrage Room Format (Descent 3) *.OOF Load
PLY2 *.PLY2 Load / Save
RadiosGL *.MDL Load / Save
RadiosGL *.RGL Load
Revolution3D Graphics Engine *.DXE Load / Save
sof3D *.SOF Load / Save
Textured Triangles *.TRI Load / Save
UnrealEd 3 *.T3D Save
V2.70
Phase: III. = Vertex color support
Status: Finished
Release date: May 1, 2004
Released at: http://web.axelero.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32270.zip
File size: 1.250.302 bytes
Supported file formats: 336
New modules:
Basic4GL Model *.BGM Load / Save
Blitz3D *.B3D Load
cal3D Binary Mesh *.CMF Load
Cartography Shop 4.1 *.CSM Load
Draw3D *.3D Load / Save
FlightSim Model *.DAT Load / Save
GameExchange 2 ASCII *.GBF Load
Houdini ASCII *.GEO Save
Leveller Reference Shapes (Triangles) *.LSL Save
Live for Speed *.CMX Load
ppModeler Text *.3DT Load
UnrealEd 3 *.T3D Load
V2.60
Phase: III. = Vertex color support
Status: Finished
Release date: March 29, 2004
Released at: http://web.axelero.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32260.zip
File size: 1.238.237 bytes
Supported file formats: 324
New modules:
Ansys Macro *.MAC Save
DeleD 3D Editor Prefab *.DPF Load / Save
Digistar II *.VLA Save
Golgotha *.GMOD Load
Greg Hood's ASCII Triangle *.TRIA Load / Save
Greg Hood's Binary Triangle *.TRIB Load / Save
IGES (entity 106) *.IGS Save
Jane's Combat Simulations WWII Fighters *.J3T Load
Michael Garland's SMF *.SMF Load / Save
MiniCAD Text Format *.TXT Load
Outrage Room Format *.ORF Load / Save
Scape *.STM Load
Softimage 3D ASCII *.HRC Load
Tecplot *.TEC Save
Unreal *.*_D.3D,*_A.3D Load
UnrealEd *.T3D Load / Save
V2.40
Phase: III. = Vertex color support
Status: Finished
Release date: January 17, 2004
Released at: http://web.axelero.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32240.zip
File size: 1.219.462 bytes
Supported file formats: 310
New modules:
3D Vertex Model *.RVM Load
3D Vertex Model ASCII *.TXT Load
CrystalSpace *.XML Load
DeleD Map *.DMF Load / Save
Geoscape3D Heightmap (XxX Short) *.RAW Load
Metasequoia *.MQO Load / Save
XGL *.XGL Save
YafRay *.ISH Load / Save
V8 Challenge *.XO Load
Visualization Toolkit ASCII *.VTK Save
VRML Scene V1.0 ASCII *.WRL Load
V2.30
Phase: III. = Vertex color support
Status: Finished
Release date: November 30, 2003
Released at: http://web.axelero.hu/karpo
ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32230.zip
File size: 1.268.622 bytes
Supported file formats: 300
New feature:
Vertex color support.
New modules:
3D Mars Mission *.3DO Load
Anim3D Save
Atlas Boundary *.BNA Load / Save
Cipher MDL2 *.MDL Load / Save
Cipher MDL4 *.MDL Load
Greenline Delimited *.DLF Load
Imagemaster shape *.ISH Save
J-Cad Alpha CSV Save
JViewer *.FAC Load / Save
Peak3D *.ASC Load
RAW Triangles, Fractint Color *.RAW Load / Save
RenderSoft VRML Editor *.RSD Load
Vertex 3D Model Assembler *.V3D Save
VRML Scene V1.0 ASCII *.WRL Load
V2.10
Phase: II. = Material support
Status: Finished
Release date: June 9, 2003
Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32210.zip
File size: 1.239.802 bytes
Supported file formats: 288
New feature:
Automatic polygon checking and repairing function during (scene) loading.
New modules:
3D Dudes *.IMG Load / Save
Drawing for Children Symbol *.TXT Load
Serious Sam: The Second Encounter *.MDL Load
SUPPA 3D Engine *.GEM Load / Save
V2.0
Phase: II. = Material support
Status: Finished
Release date: February 28, 2003
Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32200.zip
Available at: Magyar PC Magazin 2003/04 CD 13. \sac\graph\3dc32200.zip
File size: 1.229.451 bytes
Supported file formats: 284
New feature:
Gouraud shaded rendering mode.
New modules:
GAMUT (without transformation) *.AGT Load
Homeworld *.PEO Load
Insane Vehicle *.FFF Load
Monster Trucks Madness 1&2 *.BIN Load
OpenFx *.MFX Load
Sced (without transformation) *.BASE/SCN Load
Sin *.PAK Load
Sin *.SAM/SBM Load
Sin *.SIN Load
V1.46
Phase: II. = Material support
Status: Finished
Release date: December 2, 2002
Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32146.zip
Available at: Magyar PC Magazin 2003/01 CD VII. \sac\graph\3dc32146.zip
File size: 1.363.324 bytes
Supported file formats: 275
New modules:
Direct X ASCII Frame *.X Load / Save
DOGA-L2 *.SUT/ATR Load / Save
V1.44
Phase: II. = Material support
Status: 9 of 273 modules is not finished yet (Material support).
Release date: November 3, 2002
Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32144.zip
File size: 1.358.201 bytes
Supported file formats: 273
New modules:
Grand Theft Auto 3 *.DFF Load
Midtown Madness 2 *.PKG Load
Midtown Madness ARTS *.GEO Load
Now3D Object *.NOB Load
Now3D Scene *.NSC Load / Save
V1.42
Phase: II. = Material support
Status: 11 of 268 modules is not finished yet (Material support).
Release date: September 3, 2002
Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32142.zip
File size: 1.283.996 bytes
Supported file formats: 268
New modules:
3D Studio Max Script *.MS Save
4x4 Evolution *.SMF Load
Drafix CAD Port (Polygons only) *.POR Load / Save
Racer *.DOF Load
V1.40
Phase: II. = Material support
Status: 11 of 264 modules is not finished yet (Material support).
Release date: August 09, 2002
Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32140.zip
File size: 1.279.309 bytes
Supported file formats: 264
New features:
OpenGL view.
Flat shaded rendering mode.
New modules:
Ark *.3D/MAT Save
Dark Planet: Battle for Natrolis *.C3D Load
SKELETON 3D *.3DB Save
V1.20
Phase: II. = Material support
Status: 11 of 262 modules is not finished yet (Material support).
Release date: June 23, 2002
Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32120.zip
Available at: CHIP Magazine [Hungary] 2002/08 CD CXXVI. \sac\graph\3dc32120.zip
File size: 1.266.412 bytes
Supported file formats: 262
New modules:
ARC/INFO Shape (Polygons only) *.SHP Load
Ark *.3D/MAT Load
CLI Binary (with slice/HPGL save opt.) *.CLI Load
I.T.R ASCII *.DAT Save
I.T.R (p1,y1,x1,p2,y2,x2) *.DAT Save
Kray *.SC Load / Save
Twente Object *.TOF Load
V1.16
Phase: II. = Material support
Status: 16 of 255 modules is not finished yet (Material support).
Release date: November 12, 2001
Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32116.zip
http://www.3dconverter.f2s.com
Available at: CHIP Magazine [Hungary] 2002/01 CD CXII. \sac\graph\3dc32116.zip
File size: 1.251.388 bytes
Supported file formats: 255
New feature:
Material editor.
New modules:
SPX *.SPX Load
VirtuaLight *.VIB Save
Worldcraft *.MAP Load
V1.14
Phase: II. = Material support
Status: 17 of 252 modules is not finished yet (Material support).
Release date: August 20, 2001
Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32114.zip
http://www.3dconverter.f2s.com
Available at: CHIP Magazine [Hungary] 2001/11 CD CVIII. \sac\graph\3dc32114.zip
File size: 1.236.922 bytes
Supported file formats: 252
New features:
Material support.
Material information.
New modules:
Cinema 4D XL ASCII *.C4D Save
Jane's (R) Combat Simulations USAF *.P3D Load
MicroStation Command File Save
Stratasys Genesys Xs (slice/HPGL s. o.) *.SSL Load
"SUPER MEIZE-X32" 4K Intro *.32D Load
YAODL (SGI PowerFlip) *.TXT Save
V1.10
Phase: II. = Color support
Status: 31 of 246 modules is not finished yet (Color support).
Release date: June 6, 2001
Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32110.zip
http://members.theglob.com/3dconverter/default.html
Available at: CHIP Magazine [Hungary] 2001/08 CD CII. \sac\graph\3dc32110.zip
Computer Panorama [Hun.] 2001/07 CD1 \olvasoi\3dc3210\3dc32110.zip
File size: 1.166.592 bytes
Supported file formats: 246
New modules:
"II" Demo (TLS) *.BIN Load
BMF *.BMF Load
Electric Image *.FACT Load
Kingpin *.MDX Load
Fly3D *.F3D Load
GLF Font *.GLF Load
GNU Triangulated Surface Library *.GTS Load
LONI *.TM Load / Save
Morfit World ASCII *.WLD Load / Save
Ogopogo *.3DC;*.3DD Load
QuickSlice *.SLC Load
Rotater *.TXT Save
Super3D *.TXT Save
Tachyon *.DAT Load / Save
Vertex-Edge-Face *.VEF Load
Vision3D *.TXT Save
Voxblast ASCII /Polygons only/ *.POLY Load
YASRT Raytrace *.YST Load / Save
V1.06
Phase: II. = Color support
Status: 41 of 228 modules is not finished yet (Color support).
Release date: April 10, 2001
Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32106.zip
http://www.geocities.com/objectconverter
Available at: CHIP Magazine [Hungary] 2001/06 CD XCVIII. \sac\graph\3dc32106.zip
File size: 1.145.703 bytes
Supported file formats: 228
New feature:
Scene information.
New modules:
3D Triangle Irregular Network *.3D Load / Save
Anim8or *.AN8 Load
AOFF *.GEO Load / Save
CorelDREAM 3D /Polygons only/ *.D3D Load
"I Want To Be Machine" DEMO *.OBJ Load / Save
Panorama *.RT Save
Ray Dream Designer /Polygons only/ *.R3D Load
Scene *.DAT Load
Softimage XSI v1.x ASCII *.XSI Load
V1.04
Phase: II. = Color support
Status: 62 of 220 modules is not finished yet.
Release date: February 12, 2001
Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32104.zip
http://web.interware.hu/karpat_d/3dobj.html
Available at: CHIP Magazine [Hungary] 2001/04 CD XCIV. \sac\graph\3dc32104.zip
File size: 1.134.624 bytes
Supported file formats: 220
New features:
Multiplatform ASCII file loader technology.
Color wireframe mode.
New modules:
3dedit *.3D Load / Save
Autodesk Animator *.PLY Load
"B and dbl W" Demo *.GEO Load / Save
DesignWorkshop *.DW Load / Save
Direct X ASCII *.X Load
Easymodel Object 1.x *.OBD Load / Save
Easymodel Object 2.x *.OBQ Load / Save
"Insane" Demo *.R3D Load / Save
IRIT *.DAT Save
IRIT *.IRT Save
Magic Camera *.MCO Save
Megahedron SMPL *.SMPL Load
Neon Grafix 3D *.GEO Load
"Oldskool Trippin" Demo *.DBV Load / Save
Qhull Mathematica *.M Load / Save
Qhull OFF *.TXT Load / Save
RenderDotC *.RDC Load
Showcase Ray-Tracer *.SHW Load / Save
Superficie *.SUP Save
Tecnomatix ROBFACE *.RF Load
"The Friday Night" Demo *.K3D Load
Vertex *.VTX Load
V1.00
Phase: I. = Geometry import / export
Status: Finished
Release date: October 31, 2000
Released at: ftp://ftp.elf.stuba.sk/pub/pc/graph/3dc32100.zip
Available at: CHIP Magazine [Hungary] 2000/12 CD LXXXVI. \sac\graph\3dc32100.zip
File size: 1.101.734 bytes
Supported file formats: 200